Files
OpenRA/mods/ra/maps/allies-06a/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

95 lines
1.4 KiB
YAML

Player:
PlayerResources:
DefaultCash: 8500
World:
LuaScript:
Scripts: campaign.lua, utils.lua, allies06a.lua, allies06a-AI.lua
MissionData:
Briefing: briefing
BriefingVideo: ally6.vqa
WinVideo: allymorf.vqa
LossVideo: overrun.vqa
StartVideo: mcv.vqa
MapOptions:
TechLevel: medium
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
Default: normal
powerproxy.paratroopers:
ParatroopersPower:
DropItems: E1,E1,E1,E4,E4
TSLA:
Power:
Amount: -150
3TNK:
Buildable:
Prerequisites: ~vehicles.soviet
ARTY:
Buildable:
Prerequisites: ~disabled
FTRK:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
STEK:
Targetable:
TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate
TECH.CAM:
Inherits: CAMERA
RevealsShroud:
Range: 4c0
Type: CenterPosition
APWR:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
MECH:
Buildable:
Prerequisites: ~disabled
THF:
Buildable:
Prerequisites: ~disabled
DD:
Buildable:
Prerequisites: ~disabled
CA:
Buildable:
Prerequisites: ~disabled
MSUB:
Buildable:
Prerequisites: ~disabled