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OpenRA/mods/ra/maps/allies-10a/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

99 lines
1.5 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, allies10a.lua, allies10a-AI.lua
MissionData:
BriefingVideo: ally10.vqa
LossVideo: trinity.vqa
StartVideo: mcv_land.vqa
Briefing: briefing
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
Default: normal
TimeLimitManager:
SkipTimerExpiredNotification: true
CountdownLabel: MISSION_TEXT
CountdownText: Missiles reach their targets in {0}
Player:
PlayerResources:
DefaultCash: 6500
PARADROP:
ParatroopersPower:
DropItems: E1, E1, E1, E2, E2
FCOM:
Capturable:
Types: building
MSLO:
-WithColoredOverlay@IDISABLE:
NukePower:
DisplayTimerRelationships: Neutral
Buildable:
Prerequisites: ~disabled
Capturable:
Types: ~disabled
FTRK:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
MRJ:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
E7:
Buildable:
Prerequisites: ~disabled
E7.noautotarget:
Buildable:
Prerequisites: ~disabled
PDOX:
Buildable:
Prerequisites: ~disabled
IRON:
Buildable:
Prerequisites: ~disabled
SYRD:
Buildable:
Prerequisites: ~disabled
SPEN:
Buildable:
Prerequisites: ~disabled
QTNK:
Buildable:
Prerequisites: ~disabled
TTNK:
Buildable:
Prerequisites: ~disabled
SHOK:
Buildable:
Prerequisites: ~disabled
DTRK:
Buildable:
Prerequisites: ~disabled