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OpenRA/mods/ra/maps/desert-shellmap/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

78 lines
1.2 KiB
YAML

Player:
-ConquestVictoryConditions:
LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
Enabled: False
Locked: True
PlayerResources:
ResourceValues:
Ore: 0
Gems: 0
World:
-CrateSpawner:
-AutoSave:
-SpawnStartingUnits:
-MapStartingLocations:
MusicPlaylist:
BackgroundMusic: intro
AllowMuteBackgroundMusic: true
DisableWorldSounds: true
LuaScript:
Scripts: desert-shellmap.lua
-StartGameNotification:
CameraOvalMover:
^Palettes:
-MenuPostProcessEffect:
^ExistsInWorld:
GivesExperience:
ActorExperienceModifier: 0
DamageMultiplier@UNKILLABLE:
RequiresCondition: unkillable
Modifier: 0
ExternalCondition@UNKILLABLE:
Condition: unkillable
^Bridge:
DamageMultiplier:
Modifier: 0
^Wall:
DamageMultiplier:
Modifier: 0
OILB:
CashTrickler:
ShowTicks: false
TRAN.Husk2:
WithIdleOverlay@Burns:
Image: fire
Sequence: 1
IsDecoration: True
MISS:
DamageMultiplier@INVULNERABLE:
Modifier: 0
APC:
Cargo:
InitialUnits: e1, e1, e2, e3, e4
Ant:
Buildable:
Prerequisites: barr
Health:
HP: 20000
powerproxy.paratroopers:
ParatroopersPower:
DisplayBeacon: false
DropItems: E1,E1,E2,E3,E4
powerproxy.parazombies:
Inherits: powerproxy.paratroopers
ParatroopersPower:
DropItems: ZOMBIE,ZOMBIE,ZOMBIE,ZOMBIE,ZOMBIE