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OpenRA/mods/ra/rules/map-generators.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

528 lines
15 KiB
YAML

^MapGenerators:
ExperimentalMapGenerator@experimental:
Type: experimental
Name: map-generator-experimental
Tilesets: DESERT, SNOW, TEMPERAT
Settings:
MultiChoiceOption@hidden_defaults:
Choice@hidden_defaults:
Settings:
TerrainFeatureSize: 20480
ForestFeatureSize: 20480
ResourceFeatureSize: 20480
CivilianBuildingsFeatureSize: 10240
Water: 200
Mountains: 100
Forests: 25
ForestCutout: 2
MaximumCutoutSpacing: 12
TerrainSmoothing: 4
SmoothingThreshold: 833
MinimumCoastStraight: 1
MinimumLandSeaThickness: 5
MinimumMountainThickness: 5
MaximumAltitude: 8
RoughnessRadius: 5
Roughness: 500
WaterRoughness: 200
MinimumTerrainContourSpacing: 5
MinimumBeachLength: 10
MinimumWaterCliffLength: 10
MinimumCliffLength: 10
ForestClumpiness: 1
DenyWalledAreas: True
EnforceSymmetry: 0
Roads: True
RoadSpacing: 5
RoadShrink: 0
CreateEntities: True
CentralSpawnReservationFraction: 250
ResourceSpawnReservation: 8
SpawnRegionSize: 12
SpawnBuildSize: 8
MinimumSpawnRadius: 5
SpawnResourceSpawns: 3
SpawnReservation: 16
SpawnResourceBias: 1150
ResourcesPerPlayer: 50000
OreUniformity: 250
OreClumpiness: 2
MaximumExpansionResourceSpawns: 5
MaximumResourceSpawnsPerExpansion: 2
MinimumExpansionSize: 2
MaximumExpansionSize: 12
ExpansionInner: 2
ExpansionBorder: 1
CivilianBuildings: 125
CivilianBuildingDensity: 500
MinimumCivilianBuildingDensity: 90
CivilianBuildingDensityRadius: 3
DefaultResource: Ore
ResourceSpawnSeeds:
mine: Ore
gmine: Gems
ClearTerrain: Clear
PlayableTerrain: Beach,Bridge,Clear,Gems,Ore,Road,Rough,Wall,Water
DominantTerrain: River,Rock,Tree,Water
ZoneableTerrain: Clear,Road
ClearSegmentTypes: Clear
BeachSegmentTypes: Beach
CliffSegmentTypes: Cliff
WaterCliffSegmentTypes: WaterCliff
RoadSegmentTypes: Road
ForestObstacles: Trees
UnplayableObstacles: Obstructions
CivilianBuildingsObstacles: CivilianBuildings
Mirror: None
Rotations: 1
MultiChoiceOption@hidden_tileset_overrides:
Choice@desert:
Tileset: DESERT
Settings:
MinimumBeachLength: 15
MinimumCoastStraight: 3
LandTile: 255
WaterTile: 256
Choice@temperat:
Tileset: TEMPERAT
Settings:
LandTile: 255
WaterTile: 1
Choice@snow:
Tileset: SNOW
Settings:
LandTile: 255
WaterTile: 1
IntegerOption@Seed:
Label: label-ra-map-generator-option-seed
Parameter: Seed
Default: 0
MultiChoiceOption@TerrainType:
Label: label-ra-map-generator-option-terrain-type
Priority: 2
Default: Plots
Choice@Lakes:
Label: label-ra-map-generator-choice-terrain-type-lakes
Settings:
Choice@Puddles:
Label: label-ra-map-generator-choice-terrain-type-puddles
Settings:
Water: 100
Choice@Gardens:
Label: label-ra-map-generator-choice-terrain-type-gardens
Settings:
Water: 50
Forests: 300
ForestCutout: 3
EnforceSymmetry: 2
RoadSpacing: 3
RoadShrink: 4
Choice@Plots:
Label: label-ra-map-generator-choice-terrain-type-plots
Settings:
TerrainFeatureSize: 10240
ForestFeatureSize: 10240
ResourceFeatureSize: 10240
Water: 100
Forests: 300
ForestCutout: 5
EnforceSymmetry: 2
Mountains: 400
MinimumTerrainContourSpacing: 8
MinimumCliffLength: 8
Roughness: 125
RoadShrink: 4
CivilianBuildings: 100
Choice@Plains:
Label: label-ra-map-generator-choice-terrain-type-plains
Settings:
Water: 0
CivilianBuildings: 100
Choice@Parks:
Label: label-ra-map-generator-choice-terrain-type-parks
Settings:
Water: 0
Forests: 100
CivilianBuildings: 100
Choice@Woodlands:
Label: label-ra-map-generator-choice-terrain-type-woodlands
Settings:
Water: 0
Forests: 400
ForestCutout: 3
EnforceSymmetry: 2
RoadSpacing: 3
RoadShrink: 4
Choice@Overgrown:
Label: label-ra-map-generator-choice-terrain-type-overgrown
Settings:
Water: 0
Forests: 500
EnforceSymmetry: 2
Mountains: 500
Roughness: 250
Choice@Rocky:
Label: label-ra-map-generator-choice-terrain-type-rocky
Settings:
Water: 0
Forests: 300
ForestCutout: 3
EnforceSymmetry: 2
Mountains: 500
Roughness: 250
RoadSpacing: 3
RoadShrink: 4
Choice@Mountains:
Label: label-ra-map-generator-choice-terrain-type-mountains
Settings:
Water: 0
Mountains: 900
Roughness: 600
Choice@MountainLakes:
Label: label-ra-map-generator-choice-terrain-type-mountain-lakes
Settings:
Water: 200
Mountains: 900
Roughness: 850
Choice@Oceanic:
Label: label-ra-map-generator-choice-terrain-type-oceanic
Settings:
Water: 800
Forests: 0
MinimumSpawnRadius: 4
Choice@LargeIslands:
Label: label-ra-map-generator-choice-terrain-type-large-islands
Settings:
Water: 750
TerrainFeatureSize: 51200
Forests: 0
Choice@Continents:
Label: label-ra-map-generator-choice-terrain-type-continents
Settings:
Water: 500
TerrainFeatureSize: 102400
Choice@Wetlands:
Label: label-ra-map-generator-choice-terrain-type-wetlands
Settings:
Water: 500
Choice@NarrowWetlands:
Label: label-ra-map-generator-choice-terrain-type-narrow-wetlands
Settings:
Water: 500
TerrainFeatureSize: 5120
Forests: 0
SpawnBuildSize: 6
MinimumSpawnRadius: 4
MultiChoiceOption@Shape:
Label: label-ra-map-generator-option-shape
Default: Square
Priority: 1
Choice@Square:
Label: label-ra-map-generator-choice-shape-square
Settings:
ExternalCircularBias: 0
Choice@CircleMountain:
Label: label-ra-map-generator-choice-shape-circle-mountain
Settings:
ExternalCircularBias: 1
Choice@CircleWater:
Label: label-ra-map-generator-choice-shape-circle-water
Settings:
ExternalCircularBias: -1
MultiIntegerChoiceOption@Players:
Label: label-ra-map-generator-option-players
Parameter: Players
Choices: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
Default: 2
Priority: 1
MultiChoiceOption@Symmetry:
Label: label-ra-map-generator-option-symmetry
Default: 2Rotations
Priority: 1
Choice@None:
Label: label-ra-map-generator-choice-mirror-none
Settings:
Mirror: None
Choice@LeftMatchesRight:
Label: label-ra-map-generator-choice-symmetry-mirror-horizontal
Players: 2, 4, 6, 8, 10, 12, 14, 16
Settings:
Mirror: LeftMatchesRight
Choice@TopLeftMatchesBottomRight:
Label: label-ra-map-generator-choice-symmetry-mirror-diagonal-tl
Players: 2, 4, 6, 8, 10, 12, 14, 16
Settings:
Mirror: TopLeftMatchesBottomRight
Choice@TopMatchesBottom:
Label: label-ra-map-generator-choice-symmetry-mirror-vertical
Players: 2, 4, 6, 8, 10, 12, 14, 16
Settings:
Mirror: TopMatchesBottom
Choice@TopRightMatchesBottomLeft:
Label: label-ra-map-generator-choice-symmetry-mirror-diagonal-tr
Players: 2, 4, 6, 8, 10, 12, 14, 16
Settings:
Mirror: TopRightMatchesBottomLeft
Choice@2Rotations:
Label: label-ra-map-generator-choice-symmetry-mirror-2-rotations
Players: 2, 4, 6, 8, 10, 12, 14, 16
Settings:
Rotations: 2
Choice@3Rotations:
Label: label-ra-map-generator-choice-symmetry-mirror-3-rotations
Players: 3, 6, 9, 12, 15
Settings:
Rotations: 3
Choice@4Rotations:
Label: label-ra-map-generator-choice-symmetry-mirror-4-rotations
Players: 4, 8, 12, 16
Settings:
Rotations: 4
Choice@5Rotations:
Label: label-ra-map-generator-choice-symmetry-mirror-5-rotations
Players: 5, 10, 15
Settings:
Rotations: 5
Choice@6Rotations:
Label: label-ra-map-generator-choice-symmetry-mirror-6-rotations
Players: 6, 12
Settings:
Rotations: 6
Choice@7Rotations:
Label: label-ra-map-generator-choice-symmetry-mirror-7-rotations
Players: 7, 14
Settings:
Rotations: 7
Choice@8Rotations:
Label: label-ra-map-generator-choice-symmetry-mirror-8-rotations
Players: 8, 16
Settings:
Rotations: 8
MultiChoiceOption@Resources:
Label: label-ra-map-generator-option-resources
Default: Medium
Choice@None:
Label: label-ra-map-generator-choice-resources-none
Settings:
SpawnResourceSpawns: 0
ResourcesPerPlayer: 0
ResourceSpawnWeights:
MaximumExpansionResourceSpawns: 0
MaximumResourceSpawnsPerExpansion: 1
Choice@Low:
Label: label-ra-map-generator-choice-resources-low
Settings:
SpawnResourceSpawns: 2
ResourcesPerPlayer: 18750
ResourceSpawnWeights:
mine: 1
MaximumExpansionResourceSpawns: 3
MaximumResourceSpawnsPerExpansion: 1
Choice@Medium:
Label: label-ra-map-generator-choice-resources-medium
Settings:
SpawnResourceSpawns: 3
ResourcesPerPlayer: 37500
ResourceSpawnWeights:
mine: 95
gmine: 5
MaximumExpansionResourceSpawns: 5
MaximumResourceSpawnsPerExpansion: 2
Choice@High:
Label: label-ra-map-generator-choice-resources-high
Settings:
SpawnResourceSpawns: 3
ResourcesPerPlayer: 56250
ResourceSpawnWeights:
mine: 9
gmine: 1
MaximumExpansionResourceSpawns: 8
MaximumResourceSpawnsPerExpansion: 3
Choice@VeryHigh:
Label: label-ra-map-generator-choice-resources-very-high
Settings:
SpawnResourceSpawns: 4
ResourcesPerPlayer: 75000
ResourceSpawnWeights:
mine: 8
gmine: 2
MaximumExpansionResourceSpawns: 10
MaximumResourceSpawnsPerExpansion: 3
Choice@Full:
Label: label-ra-map-generator-choice-resources-full
Settings:
SpawnResourceSpawns: 0
ResourcesPerPlayer: 1000000000
ResourceSpawnWeights:
MaximumExpansionResourceSpawns: 0
MaximumResourceSpawnsPerExpansion: 1
MultiChoiceOption@Buildings:
Label: label-ra-map-generator-option-buildings
Default: Standard
Choice@None:
Label: label-ra-map-generator-choice-buildings-none
Settings:
MinimumBuildings: 0
MaximumBuildings: 0
BuildingWeights:
Choice@Standard:
Label: label-ra-map-generator-choice-buildings-standard
Settings:
MinimumBuildings: 0
MaximumBuildings: 3
BuildingWeights:
hosp: 2
miss: 1
oilb: 9
Choice@Extra:
Label: label-ra-map-generator-choice-buildings-extra
Settings:
MinimumBuildings: 3
MaximumBuildings: 6
BuildingWeights:
fcom: 3
hosp: 2
miss: 1
oilb: 9
Choice@OilOnly:
Label: label-ra-map-generator-choice-buildings-oil-only
Settings:
MinimumBuildings: 0
MaximumBuildings: 3
BuildingWeights:
oilb: 1
Choice@OilRush:
Label: label-ra-map-generator-choice-buildings-oil-rush
Settings:
MinimumBuildings: 8
MaximumBuildings: 10
BuildingWeights:
oilb: 1
MultiChoiceOption@Density:
Label: label-ra-map-generator-option-density
Default: Players
Priority: 1
Choice@Players:
Label: label-ra-map-generator-choice-density-players
Settings:
AreaEntityBonus: 0
PlayerCountEntityBonus: 1000000
Choice@AreaAndPlayers:
Label: label-ra-map-generator-choice-density-area-and-players
Settings:
AreaEntityBonus: 200
PlayerCountEntityBonus: 500000
Choice@AreaVeryLow:
Label: label-ra-map-generator-choice-density-area-very-low
Settings:
AreaEntityBonus: 100
PlayerCountEntityBonus: 0
Choice@AreaLow:
Label: label-ra-map-generator-choice-density-area-low
Settings:
AreaEntityBonus: 200
PlayerCountEntityBonus: 0
Choice@AreaMedium:
Label: label-ra-map-generator-choice-density-area-medium
Settings:
AreaEntityBonus: 400
PlayerCountEntityBonus: 0
Choice@AreaHigh:
Label: label-ra-map-generator-choice-density-area-high
Settings:
AreaEntityBonus: 600
PlayerCountEntityBonus: 0
Choice@AreaVeryHigh:
Label: label-ra-map-generator-choice-density-area-very-high
Settings:
AreaEntityBonus: 800
PlayerCountEntityBonus: 0
MultiChoiceOption@CivilianDensity:
Label: label-ra-map-generator-option-civilian-density
Default: Default
Priority: 3
Choice@Default:
Label: label-ra-map-generator-choice-civilian-density-default
Settings:
Choice@None:
Label: label-ra-map-generator-choice-civilian-density-none
Settings:
CivilianBuildings: 0
Choice@Low:
Label: label-ra-map-generator-choice-civilian-density-low
Settings:
CivilianBuildings: 75
Choice@Medium:
Label: label-ra-map-generator-choice-civilian-density-medium
Settings:
CivilianBuildings: 125
Choice@High:
Label: label-ra-map-generator-choice-civilian-density-high
Settings:
CivilianBuildings: 250
Choice@VeryHigh:
Label: label-ra-map-generator-choice-civilian-density-very-high
Settings:
CivilianBuildings: 500
Choice@Max:
Label: label-ra-map-generator-choice-civilian-density-max
Settings:
CivilianBuildings: 1000
BooleanOption@DenyWalledArea:
Label: label-ra-map-generator-option-deny-walled-areas
Parameter: DenyWalledAreas
Default: True
Priority: 1
BooleanOption@Roads:
Label: label-ra-map-generator-option-roads
Parameter: Roads
Default: True
Priority: 1
ClearMapGenerator@clear:
Type: clear
Name: map-generator-clear
Tilesets: DESERT, SNOW, TEMPERAT, INTERIOR
Settings:
MultiChoiceOption@Tile:
Label: label-clear-map-generator-option-tile
Choice@DesertClear:
Label: label-clear-map-generator-choice-tile-clear
Tileset: DESERT
Settings:
Tile: 255
Choice@DesertWater:
Label: label-clear-map-generator-choice-tile-water
Tileset: DESERT
Settings:
Tile: 256
Choice@SnowClear:
Label: label-clear-map-generator-choice-tile-clear
Tileset: SNOW
Settings:
Tile: 255
Choice@SnowWater:
Label: label-clear-map-generator-choice-tile-water
Tileset: SNOW
Settings:
Tile: 1
Choice@TemperatClear:
Label: label-clear-map-generator-choice-tile-clear
Tileset: TEMPERAT
Settings:
Tile: 255
Choice@TemperatWater:
Label: label-clear-map-generator-choice-tile-water
Tileset: TEMPERAT
Settings:
Tile: 1
Choice@InteriorClear:
Label: label-clear-map-generator-choice-tile-clear
Tileset: INTERIOR
Settings:
Tile: 275
Choice@InteriorEmpty:
Label: label-clear-map-generator-choice-tile-empty
Tileset: INTERIOR
Settings:
Tile: 255