Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
528 lines
15 KiB
YAML
528 lines
15 KiB
YAML
^MapGenerators:
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ExperimentalMapGenerator@experimental:
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Type: experimental
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Name: map-generator-experimental
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Tilesets: DESERT, SNOW, TEMPERAT
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Settings:
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MultiChoiceOption@hidden_defaults:
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Choice@hidden_defaults:
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Settings:
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TerrainFeatureSize: 20480
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ForestFeatureSize: 20480
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ResourceFeatureSize: 20480
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CivilianBuildingsFeatureSize: 10240
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Water: 200
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Mountains: 100
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Forests: 25
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ForestCutout: 2
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MaximumCutoutSpacing: 12
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TerrainSmoothing: 4
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SmoothingThreshold: 833
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MinimumCoastStraight: 1
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MinimumLandSeaThickness: 5
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MinimumMountainThickness: 5
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MaximumAltitude: 8
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RoughnessRadius: 5
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Roughness: 500
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WaterRoughness: 200
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MinimumTerrainContourSpacing: 5
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MinimumBeachLength: 10
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MinimumWaterCliffLength: 10
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MinimumCliffLength: 10
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ForestClumpiness: 1
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DenyWalledAreas: True
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EnforceSymmetry: 0
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Roads: True
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RoadSpacing: 5
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RoadShrink: 0
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CreateEntities: True
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CentralSpawnReservationFraction: 250
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ResourceSpawnReservation: 8
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SpawnRegionSize: 12
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SpawnBuildSize: 8
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MinimumSpawnRadius: 5
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SpawnResourceSpawns: 3
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SpawnReservation: 16
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SpawnResourceBias: 1150
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ResourcesPerPlayer: 50000
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OreUniformity: 250
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OreClumpiness: 2
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MaximumExpansionResourceSpawns: 5
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MaximumResourceSpawnsPerExpansion: 2
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MinimumExpansionSize: 2
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MaximumExpansionSize: 12
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ExpansionInner: 2
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ExpansionBorder: 1
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CivilianBuildings: 125
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CivilianBuildingDensity: 500
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MinimumCivilianBuildingDensity: 90
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CivilianBuildingDensityRadius: 3
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DefaultResource: Ore
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ResourceSpawnSeeds:
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mine: Ore
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gmine: Gems
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ClearTerrain: Clear
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PlayableTerrain: Beach,Bridge,Clear,Gems,Ore,Road,Rough,Wall,Water
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DominantTerrain: River,Rock,Tree,Water
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ZoneableTerrain: Clear,Road
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ClearSegmentTypes: Clear
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BeachSegmentTypes: Beach
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CliffSegmentTypes: Cliff
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WaterCliffSegmentTypes: WaterCliff
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RoadSegmentTypes: Road
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ForestObstacles: Trees
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UnplayableObstacles: Obstructions
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CivilianBuildingsObstacles: CivilianBuildings
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Mirror: None
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Rotations: 1
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MultiChoiceOption@hidden_tileset_overrides:
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Choice@desert:
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Tileset: DESERT
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Settings:
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MinimumBeachLength: 15
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MinimumCoastStraight: 3
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LandTile: 255
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WaterTile: 256
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Choice@temperat:
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Tileset: TEMPERAT
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Settings:
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LandTile: 255
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WaterTile: 1
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Choice@snow:
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Tileset: SNOW
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Settings:
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LandTile: 255
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WaterTile: 1
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IntegerOption@Seed:
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Label: label-ra-map-generator-option-seed
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Parameter: Seed
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Default: 0
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MultiChoiceOption@TerrainType:
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Label: label-ra-map-generator-option-terrain-type
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Priority: 2
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Default: Plots
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Choice@Lakes:
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Label: label-ra-map-generator-choice-terrain-type-lakes
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Settings:
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Choice@Puddles:
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Label: label-ra-map-generator-choice-terrain-type-puddles
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Settings:
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Water: 100
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Choice@Gardens:
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Label: label-ra-map-generator-choice-terrain-type-gardens
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Settings:
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Water: 50
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Forests: 300
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ForestCutout: 3
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EnforceSymmetry: 2
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RoadSpacing: 3
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RoadShrink: 4
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Choice@Plots:
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Label: label-ra-map-generator-choice-terrain-type-plots
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Settings:
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TerrainFeatureSize: 10240
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ForestFeatureSize: 10240
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ResourceFeatureSize: 10240
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Water: 100
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Forests: 300
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ForestCutout: 5
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EnforceSymmetry: 2
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Mountains: 400
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MinimumTerrainContourSpacing: 8
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MinimumCliffLength: 8
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Roughness: 125
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RoadShrink: 4
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CivilianBuildings: 100
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Choice@Plains:
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Label: label-ra-map-generator-choice-terrain-type-plains
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Settings:
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Water: 0
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CivilianBuildings: 100
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Choice@Parks:
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Label: label-ra-map-generator-choice-terrain-type-parks
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Settings:
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Water: 0
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Forests: 100
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CivilianBuildings: 100
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Choice@Woodlands:
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Label: label-ra-map-generator-choice-terrain-type-woodlands
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Settings:
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Water: 0
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Forests: 400
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ForestCutout: 3
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EnforceSymmetry: 2
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RoadSpacing: 3
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RoadShrink: 4
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Choice@Overgrown:
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Label: label-ra-map-generator-choice-terrain-type-overgrown
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Settings:
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Water: 0
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Forests: 500
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EnforceSymmetry: 2
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Mountains: 500
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Roughness: 250
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Choice@Rocky:
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Label: label-ra-map-generator-choice-terrain-type-rocky
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Settings:
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Water: 0
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Forests: 300
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ForestCutout: 3
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EnforceSymmetry: 2
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Mountains: 500
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Roughness: 250
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RoadSpacing: 3
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RoadShrink: 4
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Choice@Mountains:
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Label: label-ra-map-generator-choice-terrain-type-mountains
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Settings:
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Water: 0
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Mountains: 900
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Roughness: 600
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Choice@MountainLakes:
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Label: label-ra-map-generator-choice-terrain-type-mountain-lakes
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Settings:
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Water: 200
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Mountains: 900
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Roughness: 850
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Choice@Oceanic:
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Label: label-ra-map-generator-choice-terrain-type-oceanic
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Settings:
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Water: 800
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Forests: 0
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MinimumSpawnRadius: 4
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Choice@LargeIslands:
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Label: label-ra-map-generator-choice-terrain-type-large-islands
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Settings:
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Water: 750
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TerrainFeatureSize: 51200
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Forests: 0
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Choice@Continents:
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Label: label-ra-map-generator-choice-terrain-type-continents
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Settings:
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Water: 500
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TerrainFeatureSize: 102400
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Choice@Wetlands:
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Label: label-ra-map-generator-choice-terrain-type-wetlands
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Settings:
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Water: 500
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Choice@NarrowWetlands:
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Label: label-ra-map-generator-choice-terrain-type-narrow-wetlands
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Settings:
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Water: 500
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TerrainFeatureSize: 5120
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Forests: 0
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SpawnBuildSize: 6
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MinimumSpawnRadius: 4
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MultiChoiceOption@Shape:
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Label: label-ra-map-generator-option-shape
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Default: Square
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Priority: 1
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Choice@Square:
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Label: label-ra-map-generator-choice-shape-square
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Settings:
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ExternalCircularBias: 0
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Choice@CircleMountain:
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Label: label-ra-map-generator-choice-shape-circle-mountain
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Settings:
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ExternalCircularBias: 1
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Choice@CircleWater:
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Label: label-ra-map-generator-choice-shape-circle-water
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Settings:
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ExternalCircularBias: -1
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MultiIntegerChoiceOption@Players:
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Label: label-ra-map-generator-option-players
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Parameter: Players
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Choices: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
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Default: 2
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Priority: 1
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MultiChoiceOption@Symmetry:
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Label: label-ra-map-generator-option-symmetry
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Default: 2Rotations
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Priority: 1
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Choice@None:
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Label: label-ra-map-generator-choice-mirror-none
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Settings:
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Mirror: None
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Choice@LeftMatchesRight:
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Label: label-ra-map-generator-choice-symmetry-mirror-horizontal
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Players: 2, 4, 6, 8, 10, 12, 14, 16
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Settings:
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Mirror: LeftMatchesRight
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Choice@TopLeftMatchesBottomRight:
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Label: label-ra-map-generator-choice-symmetry-mirror-diagonal-tl
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Players: 2, 4, 6, 8, 10, 12, 14, 16
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Settings:
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Mirror: TopLeftMatchesBottomRight
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Choice@TopMatchesBottom:
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Label: label-ra-map-generator-choice-symmetry-mirror-vertical
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Players: 2, 4, 6, 8, 10, 12, 14, 16
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Settings:
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Mirror: TopMatchesBottom
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Choice@TopRightMatchesBottomLeft:
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Label: label-ra-map-generator-choice-symmetry-mirror-diagonal-tr
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Players: 2, 4, 6, 8, 10, 12, 14, 16
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Settings:
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Mirror: TopRightMatchesBottomLeft
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Choice@2Rotations:
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Label: label-ra-map-generator-choice-symmetry-mirror-2-rotations
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Players: 2, 4, 6, 8, 10, 12, 14, 16
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Settings:
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Rotations: 2
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Choice@3Rotations:
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Label: label-ra-map-generator-choice-symmetry-mirror-3-rotations
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Players: 3, 6, 9, 12, 15
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Settings:
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Rotations: 3
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Choice@4Rotations:
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Label: label-ra-map-generator-choice-symmetry-mirror-4-rotations
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Players: 4, 8, 12, 16
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Settings:
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Rotations: 4
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Choice@5Rotations:
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Label: label-ra-map-generator-choice-symmetry-mirror-5-rotations
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Players: 5, 10, 15
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Settings:
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Rotations: 5
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Choice@6Rotations:
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Label: label-ra-map-generator-choice-symmetry-mirror-6-rotations
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Players: 6, 12
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Settings:
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Rotations: 6
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Choice@7Rotations:
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Label: label-ra-map-generator-choice-symmetry-mirror-7-rotations
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Players: 7, 14
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Settings:
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Rotations: 7
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Choice@8Rotations:
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Label: label-ra-map-generator-choice-symmetry-mirror-8-rotations
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Players: 8, 16
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Settings:
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Rotations: 8
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MultiChoiceOption@Resources:
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Label: label-ra-map-generator-option-resources
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Default: Medium
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Choice@None:
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Label: label-ra-map-generator-choice-resources-none
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Settings:
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SpawnResourceSpawns: 0
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ResourcesPerPlayer: 0
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ResourceSpawnWeights:
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MaximumExpansionResourceSpawns: 0
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MaximumResourceSpawnsPerExpansion: 1
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Choice@Low:
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Label: label-ra-map-generator-choice-resources-low
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Settings:
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SpawnResourceSpawns: 2
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ResourcesPerPlayer: 18750
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ResourceSpawnWeights:
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mine: 1
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MaximumExpansionResourceSpawns: 3
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MaximumResourceSpawnsPerExpansion: 1
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Choice@Medium:
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Label: label-ra-map-generator-choice-resources-medium
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Settings:
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SpawnResourceSpawns: 3
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ResourcesPerPlayer: 37500
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ResourceSpawnWeights:
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mine: 95
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gmine: 5
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MaximumExpansionResourceSpawns: 5
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MaximumResourceSpawnsPerExpansion: 2
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Choice@High:
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Label: label-ra-map-generator-choice-resources-high
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Settings:
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SpawnResourceSpawns: 3
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ResourcesPerPlayer: 56250
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ResourceSpawnWeights:
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mine: 9
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gmine: 1
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MaximumExpansionResourceSpawns: 8
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MaximumResourceSpawnsPerExpansion: 3
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Choice@VeryHigh:
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Label: label-ra-map-generator-choice-resources-very-high
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Settings:
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SpawnResourceSpawns: 4
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ResourcesPerPlayer: 75000
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ResourceSpawnWeights:
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mine: 8
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gmine: 2
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MaximumExpansionResourceSpawns: 10
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MaximumResourceSpawnsPerExpansion: 3
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Choice@Full:
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Label: label-ra-map-generator-choice-resources-full
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Settings:
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SpawnResourceSpawns: 0
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ResourcesPerPlayer: 1000000000
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ResourceSpawnWeights:
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MaximumExpansionResourceSpawns: 0
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MaximumResourceSpawnsPerExpansion: 1
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MultiChoiceOption@Buildings:
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Label: label-ra-map-generator-option-buildings
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Default: Standard
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Choice@None:
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Label: label-ra-map-generator-choice-buildings-none
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Settings:
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MinimumBuildings: 0
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MaximumBuildings: 0
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BuildingWeights:
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Choice@Standard:
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Label: label-ra-map-generator-choice-buildings-standard
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Settings:
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MinimumBuildings: 0
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MaximumBuildings: 3
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BuildingWeights:
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hosp: 2
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miss: 1
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oilb: 9
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Choice@Extra:
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Label: label-ra-map-generator-choice-buildings-extra
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Settings:
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MinimumBuildings: 3
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MaximumBuildings: 6
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BuildingWeights:
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fcom: 3
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hosp: 2
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miss: 1
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oilb: 9
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Choice@OilOnly:
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Label: label-ra-map-generator-choice-buildings-oil-only
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Settings:
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MinimumBuildings: 0
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MaximumBuildings: 3
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BuildingWeights:
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oilb: 1
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Choice@OilRush:
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Label: label-ra-map-generator-choice-buildings-oil-rush
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Settings:
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MinimumBuildings: 8
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MaximumBuildings: 10
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BuildingWeights:
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oilb: 1
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MultiChoiceOption@Density:
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Label: label-ra-map-generator-option-density
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Default: Players
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Priority: 1
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Choice@Players:
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Label: label-ra-map-generator-choice-density-players
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Settings:
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AreaEntityBonus: 0
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PlayerCountEntityBonus: 1000000
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Choice@AreaAndPlayers:
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Label: label-ra-map-generator-choice-density-area-and-players
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Settings:
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AreaEntityBonus: 200
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PlayerCountEntityBonus: 500000
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Choice@AreaVeryLow:
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Label: label-ra-map-generator-choice-density-area-very-low
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Settings:
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AreaEntityBonus: 100
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PlayerCountEntityBonus: 0
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Choice@AreaLow:
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Label: label-ra-map-generator-choice-density-area-low
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Settings:
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AreaEntityBonus: 200
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PlayerCountEntityBonus: 0
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Choice@AreaMedium:
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Label: label-ra-map-generator-choice-density-area-medium
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Settings:
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AreaEntityBonus: 400
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PlayerCountEntityBonus: 0
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Choice@AreaHigh:
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Label: label-ra-map-generator-choice-density-area-high
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Settings:
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AreaEntityBonus: 600
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PlayerCountEntityBonus: 0
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Choice@AreaVeryHigh:
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Label: label-ra-map-generator-choice-density-area-very-high
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Settings:
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AreaEntityBonus: 800
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PlayerCountEntityBonus: 0
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MultiChoiceOption@CivilianDensity:
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Label: label-ra-map-generator-option-civilian-density
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Default: Default
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Priority: 3
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Choice@Default:
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Label: label-ra-map-generator-choice-civilian-density-default
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Settings:
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Choice@None:
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Label: label-ra-map-generator-choice-civilian-density-none
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Settings:
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CivilianBuildings: 0
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Choice@Low:
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Label: label-ra-map-generator-choice-civilian-density-low
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Settings:
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CivilianBuildings: 75
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Choice@Medium:
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Label: label-ra-map-generator-choice-civilian-density-medium
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Settings:
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CivilianBuildings: 125
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Choice@High:
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Label: label-ra-map-generator-choice-civilian-density-high
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Settings:
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CivilianBuildings: 250
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Choice@VeryHigh:
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Label: label-ra-map-generator-choice-civilian-density-very-high
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Settings:
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CivilianBuildings: 500
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Choice@Max:
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Label: label-ra-map-generator-choice-civilian-density-max
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Settings:
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CivilianBuildings: 1000
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BooleanOption@DenyWalledArea:
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Label: label-ra-map-generator-option-deny-walled-areas
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Parameter: DenyWalledAreas
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Default: True
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Priority: 1
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BooleanOption@Roads:
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Label: label-ra-map-generator-option-roads
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Parameter: Roads
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Default: True
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Priority: 1
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ClearMapGenerator@clear:
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Type: clear
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Name: map-generator-clear
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Tilesets: DESERT, SNOW, TEMPERAT, INTERIOR
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Settings:
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MultiChoiceOption@Tile:
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Label: label-clear-map-generator-option-tile
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Choice@DesertClear:
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Label: label-clear-map-generator-choice-tile-clear
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Tileset: DESERT
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Settings:
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Tile: 255
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Choice@DesertWater:
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Label: label-clear-map-generator-choice-tile-water
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Tileset: DESERT
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Settings:
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Tile: 256
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Choice@SnowClear:
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Label: label-clear-map-generator-choice-tile-clear
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Tileset: SNOW
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Settings:
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Tile: 255
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Choice@SnowWater:
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Label: label-clear-map-generator-choice-tile-water
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Tileset: SNOW
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Settings:
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Tile: 1
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Choice@TemperatClear:
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Label: label-clear-map-generator-choice-tile-clear
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Tileset: TEMPERAT
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Settings:
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Tile: 255
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Choice@TemperatWater:
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Label: label-clear-map-generator-choice-tile-water
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Tileset: TEMPERAT
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Settings:
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Tile: 1
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Choice@InteriorClear:
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Label: label-clear-map-generator-choice-tile-clear
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Tileset: INTERIOR
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Settings:
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Tile: 275
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Choice@InteriorEmpty:
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Label: label-clear-map-generator-choice-tile-empty
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Tileset: INTERIOR
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Settings:
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Tile: 255
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