Files
OpenRA/mods/ts/audio/sounds-generic.yaml
let5sne.win10 9cf6ebb986
Some checks failed
Continuous Integration / Linux (.NET 8.0) (push) Has been cancelled
Continuous Integration / Windows (.NET 8.0) (push) Has been cancelled
Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

45 lines
924 B
YAML

Sounds:
Notifications:
Bargraph: bargraph
Beacon: message1
InterruptType: Interrupt
Bestbox: bestbox
Blip: blip
BuildPaletteClose: emblem
BuildPaletteOpen: emblem
Button: button
CantPushButtonSound: scold8
CashTickDown: creddwn1
VolumeModifier: 0.33
InterruptType: Overlap
CashTickUp: credup1
VolumeModifier: 0.33
InterruptType: Overlap
ChatLine: message1
InterruptType: Interrupt
ClickDisabledSound: wrong1
InterruptType: Overlap
ClickSound: clicky1
InterruptType: Overlap
GameForming: gamefrm1
Gdiclose: gdiclose
Gdiopen: gdiopen
GenericBeep: bleep1
Klaxon: klax1
LevelUp:
MenuChoice: choice1
Notification: notify
Nsweep: nsweep
Options: options
RadarDown: radardn1
RadarUp: commup1
Scoldsfx: scoldsfx
SellSound: cashturn
StubSoundForTriggers: boop
Text1: text1
Text2: text2
Text3: text3
Type: type
Usertype: usertype
Wipe: wipe