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OpenRA/OpenRA.Mods.Common/Activities/DonateCash.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

53 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
sealed class DonateCash : Enter
{
readonly int payload;
readonly int playerExperience;
public DonateCash(Actor self, in Target target, int payload, int playerExperience, Color? targetLineColor)
: base(self, target, targetLineColor)
{
this.payload = payload;
this.playerExperience = playerExperience;
}
protected override void OnEnterComplete(Actor self, Actor targetActor)
{
var targetOwner = targetActor.Owner;
var donated = targetOwner.PlayerActor.Trait<PlayerResources>().ChangeCash(payload);
var exp = self.Owner.PlayerActor.TraitOrDefault<PlayerExperience>();
if (exp != null && targetOwner != self.Owner)
exp.GiveExperience(playerExperience);
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(targetActor.CenterPosition, targetActor.OwnerColor(), FloatingText.FormatCashTick(donated), 30)));
foreach (var nct in targetActor.TraitsImplementing<INotifyCashTransfer>())
nct.OnAcceptingCash(targetActor, self);
foreach (var nct in self.TraitsImplementing<INotifyCashTransfer>())
nct.OnDeliveringCash(self, targetActor);
self.Dispose();
}
}
}