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OpenRA/OpenRA.Mods.Common/Scripting/Properties/HarvesterProperties.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

34 lines
983 B
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Movement")]
public class HarvesterProperties : ScriptActorProperties, Requires<HarvesterInfo>
{
public HarvesterProperties(ScriptContext context, Actor self)
: base(context, self)
{ }
[ScriptActorPropertyActivity]
[Desc("Search for nearby resources and begin harvesting.")]
public void FindResources()
{
Self.QueueActivity(new FindAndDeliverResources(Self));
}
}
}