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OpenRA/OpenRA.Mods.Common/Widgets/GridLayout.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

49 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
{
public class GridLayout : ILayout
{
readonly ScrollPanelWidget widget;
int2 pos;
public GridLayout(ScrollPanelWidget w) { widget = w; }
public void AdjustChild(Widget w)
{
if (widget.Children.Count == 0)
{
widget.ContentHeight = 2 * widget.TopBottomSpacing;
pos = new int2(widget.ItemSpacing, widget.TopBottomSpacing);
}
if (pos.X + w.Bounds.Width + widget.ItemSpacing > widget.Bounds.Width - widget.ScrollbarWidth)
{
/* start a new row */
pos = new int2(widget.ItemSpacing, widget.ContentHeight - widget.TopBottomSpacing + widget.ItemSpacing);
}
w.Bounds.X += pos.X;
w.Bounds.Y += pos.Y;
pos = pos.WithX(pos.X + w.Bounds.Width + widget.ItemSpacing);
widget.ContentHeight = Math.Max(widget.ContentHeight, pos.Y + w.Bounds.Height + widget.TopBottomSpacing);
}
public void AdjustChildren() { }
}
}