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OpenRA/OpenRA.Mods.Common/Widgets/ListLayout.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

48 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
{
public class ListLayout : ILayout
{
readonly ScrollPanelWidget widget;
public ListLayout(ScrollPanelWidget w) { widget = w; }
public void AdjustChild(Widget w)
{
if (widget.Children.Count == 0)
widget.ContentHeight = 2 * widget.TopBottomSpacing - widget.ItemSpacing;
w.Bounds.Y = widget.ContentHeight - widget.TopBottomSpacing + widget.ItemSpacing;
if (!widget.CollapseHiddenChildren || w.IsVisible())
widget.ContentHeight += w.Bounds.Height + widget.ItemSpacing;
}
public void AdjustChildren()
{
widget.ContentHeight = widget.TopBottomSpacing;
foreach (var w in widget.Children)
{
w.Bounds.Y = widget.ContentHeight;
if (!widget.CollapseHiddenChildren || w.IsVisible())
widget.ContentHeight += w.Bounds.Height + widget.ItemSpacing;
}
// The loop above appended an extra widget.ItemSpacing after the last item.
// Replace it with proper bottom spacing.
widget.ContentHeight += widget.TopBottomSpacing - widget.ItemSpacing;
}
}
}