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OpenRA/mods/cnc/chrome/ingame-menu.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

36 lines
852 B
YAML

Container@INGAME_MENU:
Width: WINDOW_WIDTH
Height: WINDOW_HEIGHT
Logic: IngameMenuLogic
Buttons: EXIT_EDITOR, PLAY_MAP, SAVE_MAP, ABORT_MISSION, BACK_TO_EDITOR, SURRENDER, RESTART, LOAD_GAME, SAVE_GAME, MUSIC, SETTINGS, RESUME
ButtonStride: 130, 0
Children:
Image@EVA:
X: WINDOW_WIDTH - 128 - 43
Y: 43
Width: 128
Height: 64
ImageCollection: logos
ImageName: eva
Label@VERSION_LABEL:
Logic: VersionLabelLogic
X: WINDOW_WIDTH - 128 - 43
Y: 116
Width: 128
Align: Center
Contrast: true
Background@BORDER:
Width: WINDOW_WIDTH
Height: WINDOW_HEIGHT
Background: shellmapborder
Container@PANEL_ROOT:
Container@MENU_BUTTONS:
X: (WINDOW_WIDTH - WIDTH) / 2
Y: WINDOW_HEIGHT - 33 - HEIGHT - 10
Width: 120
Height: 35
Children:
Button@BUTTON_TEMPLATE:
Width: 120
Height: 35