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OpenRA/mods/cnc/maps/gdi03/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

100 lines
1.2 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, gdi03.lua
MusicPlaylist:
StartingMusic: crep226m
MissionData:
Briefing: briefing
BriefingVideo: gdi3.vqa
StartVideo: samdie.vqa
WinVideo: bombaway.vqa
LossVideo: gameover.vqa
SBAG:
-Crushable:
Buildable:
Prerequisites: ~disabled
CYCL:
-Crushable:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
NUK2:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
EYE:
Buildable:
Prerequisites: ~disabled
GUN:
Buildable:
Prerequisites: ~disabled
GTWR:
Buildable:
Prerequisites: ~disabled
ATWR:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
E3:
Buildable:
Queue: Infantry.Nod
E4:
Buildable:
Prerequisites: ~disabled
E5:
Buildable:
Prerequisites: ~disabled
RMBO:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
TMPL:
Buildable:
Prerequisites: ~disabled
OBLI:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
Building:
Power:
Amount: -10
-Capturable:
HQ:
Tooltip:
-AirstrikePower:
Buildable:
Description: actor-hq-description