Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
103 lines
2.4 KiB
YAML
103 lines
2.4 KiB
YAML
World:
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MissionData:
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StartVideo: airstrk.vqa
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LossVideo: obel.vqa
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WinVideo: paratrop.vqa
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Briefing: briefing
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LuaScript:
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Scripts: campaign.lua, utils.lua, twist-of-fate.lua, twist-of-fate-AI.lua
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ScriptLobbyDropdown@difficulty:
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ID: difficulty
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Label: dropdown-difficulty.label
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Description: dropdown-difficulty.description
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Values:
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easy: options-difficulty.easy
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normal: options-difficulty.normal
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hard: options-difficulty.hard
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Default: normal
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Player:
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PlayerResources:
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DefaultCash: 0
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CAMERA.mini:
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Inherits: CAMERA
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RevealsShroud:
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Range: 1c512
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Type: CenterPosition
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RenderSpritesEditorOnly:
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Image: camera
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FLARE:
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RevealsShroud:
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Range: 7c0
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PROC:
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GrantConditionOnPrerequisite@AIN:
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Condition: ain
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Prerequisites: diffnorm
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GrantConditionOnPrerequisite@AIH:
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Condition: aih
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Prerequisites: diffhard
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ResourceValueMultiplier@AIN:
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Modifier: 150
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RequiresCondition: ain
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ResourceValueMultiplier@AIH:
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Modifier: 200
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RequiresCondition: aih
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AIHProcUpgrade:
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ProvidesPrerequisite:
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Prerequisite: diffhard
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StoresResources:
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Capacity: 25000
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Interactable:
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AINProcUpgrade:
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ProvidesPrerequisite:
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Prerequisite: diffnorm
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StoresResources:
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Capacity: 15000
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Interactable:
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AiAnyhqPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: anyhq
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Interactable:
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AiTmplPrerequisite:
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ProvidesPrerequisite:
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Prerequisite: tmpl
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Interactable:
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Astk.proxy:
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AirstrikePower:
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StartFullyCharged: True
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Prerequisites: ~techlevel.superweapons
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Icon: airstrike
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ChargeInterval: 5250
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SquadSize: 3
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QuantizedFacings: 8
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Name: actor-hq.airstrikepower-name
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Description: actor-hq.airstrikepower-description
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EndChargeSpeechNotification: AirstrikeReady
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SelectTargetSpeechNotification: SelectTarget
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InsufficientPowerSpeechNotification: InsufficientPower
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IncomingSpeechNotification: EnemyPlanesApproaching
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EndChargeTextNotification: notification-airstrike-ready
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SelectTargetTextNotification: notification-select-target
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InsufficientPowerTextNotification: notification-insufficient-power
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IncomingTextNotification: notification-enemy-planes-approaching
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UnitType: a10
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DisplayBeacon: True
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BeaconPoster: airstrike
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BeaconPosterPalette: beaconposter
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DisplayRadarPing: True
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CameraActor: camera
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ArrowSequence: arrow
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ClockSequence: clock
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CircleSequence: circles
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UseDirectionalTarget: True
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DirectionArrowAnimation: airstrikedirection
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SupportPowerPaletteOrder: 10
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