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OpenRA/OpenRA.Mods.Common/FileSystem/DefaultFileSystemLoader.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

51 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Collections.Immutable;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.FileSystem
{
[RequireExplicitImplementation]
public interface IFileSystemExternalContent
{
bool InstallContentIfRequired(ModData modData);
void ManageContent(ModData modData);
}
public class DefaultFileSystemLoader : IFileSystemLoader
{
[FieldLoader.LoadUsing(nameof(LoadPackages))]
public readonly ImmutableArray<KeyValuePair<string, string>> Packages = default;
static object LoadPackages(MiniYaml yaml)
{
var packageNode = yaml.NodeWithKeyOrDefault(nameof(Packages));
if (packageNode == null)
return default(ImmutableArray<KeyValuePair<string, string>>);
var packages = new List<KeyValuePair<string, string>>(packageNode.Value.Nodes.Length);
foreach (var node in packageNode.Value.Nodes)
packages.Add(KeyValuePair.Create(node.Key, node.Value.Value));
return packages.ToImmutableArray();
}
public void Mount(Manifest manifest, OpenRA.FileSystem.FileSystem fileSystem, ObjectCreator objectCreator)
{
if (Packages != null)
foreach (var kv in Packages)
fileSystem.Mount(kv.Key, kv.Value);
}
}
}