Files
OpenRA/mods/cnc/maps/gdi02/rules.yaml
let5sne.win10 9cf6ebb986
Some checks failed
Continuous Integration / Linux (.NET 8.0) (push) Has been cancelled
Continuous Integration / Windows (.NET 8.0) (push) Has been cancelled
Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

114 lines
1.4 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, gdi02.lua
MusicPlaylist:
StartingMusic: befeared
MissionData:
Briefing: briefing
BriefingVideo: gdi2.vqa
WinVideo: flag.vqa
LossVideo: gameover.vqa
SBAG:
-Crushable:
Buildable:
Prerequisites: ~disabled
CYCL:
-Crushable:
Buildable:
Prerequisites: ~disabled
HARV:
Harvester:
SearchFromProcRadius: 32
SearchFromHarvesterRadius: 20
PROC:
Buildable:
Queue: Building.Nod
SILO:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
HQ:
Buildable:
Prerequisites: ~disabled
NUK2:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
EYE:
Buildable:
Prerequisites: ~disabled
GUN:
Buildable:
Prerequisites: ~disabled
GTWR:
Buildable:
Prerequisites: ~disabled
ATWR:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
E2:
Buildable:
Prerequisites: ~disabled
E3:
Buildable:
Prerequisites: ~disabled
E4:
Buildable:
Prerequisites: ~disabled
E5:
Buildable:
Prerequisites: ~disabled
E6:
Buildable:
Queue: Infantry.Nod
RMBO:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
TMPL:
Buildable:
Prerequisites: ~disabled
OBLI:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled