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OpenRA/OpenRA.Mods.Common/Traits/CreatesShroud.cs
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

67 lines
1.8 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class CreatesShroudInfo : AffectsShroudInfo
{
[Desc("Relationship the watching player needs to see the generated shroud.")]
public readonly PlayerRelationship ValidRelationships = PlayerRelationship.Neutral | PlayerRelationship.Enemy;
public override object Create(ActorInitializer init) { return new CreatesShroud(this); }
}
public class CreatesShroud : AffectsShroud
{
readonly CreatesShroudInfo info;
IEnumerable<int> rangeModifiers;
public CreatesShroud(CreatesShroudInfo info)
: base(info)
{
this.info = info;
}
protected override void Created(Actor self)
{
base.Created(self);
rangeModifiers = self.TraitsImplementing<ICreatesShroudModifier>().ToArray().Select(x => x.GetCreatesShroudModifier());
}
protected override void AddCellsToPlayerShroud(Actor self, Player p, PPos[] uv)
{
if (!info.ValidRelationships.HasRelationship(self.Owner.RelationshipWith(p)))
return;
p.Shroud.AddSource(this, Shroud.SourceType.Shroud, uv);
}
protected override void RemoveCellsFromPlayerShroud(Actor self, Player p) { p.Shroud.RemoveSource(this); }
public override WDist Range
{
get
{
if (CachedTraitDisabled)
return WDist.Zero;
var range = Util.ApplyPercentageModifiers(Info.Range.Length, rangeModifiers);
return new WDist(range);
}
}
}
}