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OpenRA/OpenRA.Mods.Common/Scripting/Properties/ParadropProperties.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

44 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Transports")]
public class ParadropProperties : ScriptActorProperties, Requires<CargoInfo>, Requires<ParaDropInfo>
{
readonly ParaDrop paradrop;
public ParadropProperties(ScriptContext context, Actor self)
: base(context, self)
{
paradrop = self.Trait<ParaDrop>();
}
[ScriptActorPropertyActivity]
[Desc("Command transport to paradrop passengers near the target cell.")]
public void Paradrop(CPos cell)
{
foreach (var notify in Self.TraitsImplementing<INotifySupportPower>())
notify.Activated(Self);
paradrop.SetLZ(cell, true);
Self.QueueActivity(new Fly(Self, Target.FromCell(Self.World, cell)));
Self.QueueActivity(new FlyOffMap(Self));
Self.QueueActivity(new RemoveSelf());
}
}
}