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OpenRA/mods/d2k/audio/music.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

38 lines
770 B
YAML

# requires Dune 2000/DATA/Music copied to OpenRA/Content/d2k/Music
ARAKATAK: Attack on Arrakis
Extension: AUD
ENTORDOS: Enter the Ordos
Extension: AUD
FIGHTPWR: Fight for Power
Extension: AUD
HARK_BAT: Harkonnen Battle
Extension: AUD
LANDSAND: Land of Sand
Extension: AUD
OPTIONS: Options
Extension: AUD
Hidden: true
PLOTTING: Plotting
Extension: AUD
RISEHARK: Rise of Harkonnen
Extension: AUD
ROBOTIX: Robotix
Extension: AUD
SCORE: Score
Extension: AUD
Hidden: true
SPICESCT: Spice Scouting
Extension: AUD
AMBUSH: The Ambush
Extension: AUD
ATREGAIN: The Atreides Gain
Extension: AUD
FREMEN: The Fremen
Extension: AUD
SOLDAPPR: The Soldiers Approach
Extension: AUD
WAITGAME: The Waiting Game
Extension: AUD
UNDERCON: Under Construction
Extension: AUD