feat: 添加观点传播系统
- 新增 Stance 数据结构 (optimism/fear) - 情绪影响 stance (happy→乐观, anxious→恐惧) - 实现 apply_social_influence 社交影响函数 - 确定性随机选择接触对象 - 单次变化限制 ±0.1 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -6,6 +6,7 @@ from .models import (
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)
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from .global_events import GLOBAL_EVENT_POOL, GlobalEvent
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from .opinions import generate_opinions
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from .social_influence import apply_social_influence
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MAX_EVENTS = 20
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MAX_MEMORY_PER_AGENT = 3
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@@ -86,6 +87,9 @@ def process_events(state: WorldState, events: List[Event]) -> WorldState:
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# 生成角色对事件的观点
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generate_opinions(state)
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# 应用社交影响
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apply_social_influence(state)
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return state
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@@ -119,6 +123,9 @@ def check_and_trigger_global_event(
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# 生成角色对新事件的观点
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generate_opinions(state)
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# 应用社交影响
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apply_social_influence(state)
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result = GlobalEventResult(
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triggered=True,
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event=global_event.to_info()
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