fix(mac): probe loopback bridge
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@@ -0,0 +1,120 @@
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import Foundation
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import Network
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import Testing
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@testable import Clawdis
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@Suite struct MacNodeBridgeDiscoveryTests {
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@MainActor
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@Test func loopbackBridgePortDefaultsAndOverrides() {
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withEnv("CLAWDIS_BRIDGE_PORT", value: nil) {
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#expect(MacNodeModeCoordinator.loopbackBridgePort() == 18790)
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}
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withEnv("CLAWDIS_BRIDGE_PORT", value: "19991") {
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#expect(MacNodeModeCoordinator.loopbackBridgePort() == 19991)
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}
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withEnv("CLAWDIS_BRIDGE_PORT", value: "not-a-port") {
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#expect(MacNodeModeCoordinator.loopbackBridgePort() == 18790)
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}
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}
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@MainActor
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@Test func probeEndpointSucceedsForOpenPort() async throws {
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let listener = try NWListener(using: .tcp, on: .any)
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listener.newConnectionHandler = { connection in
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connection.cancel()
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}
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listener.start(queue: DispatchQueue(label: "com.steipete.clawdis.tests.bridge-listener"))
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try await waitForListenerReady(listener, timeoutSeconds: 1.0)
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guard let port = listener.port else {
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listener.cancel()
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throw TestError(message: "listener port missing")
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}
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let endpoint = NWEndpoint.hostPort(host: "127.0.0.1", port: port)
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let ok = await MacNodeModeCoordinator.probeEndpoint(endpoint, timeoutSeconds: 0.6)
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listener.cancel()
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#expect(ok == true)
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}
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@MainActor
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@Test func probeEndpointFailsForClosedPort() async throws {
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let listener = try NWListener(using: .tcp, on: .any)
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listener.start(queue: DispatchQueue(label: "com.steipete.clawdis.tests.bridge-listener-close"))
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try await waitForListenerReady(listener, timeoutSeconds: 1.0)
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let port = listener.port
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listener.cancel()
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try await Task.sleep(nanoseconds: 150_000_000)
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guard let port else {
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throw TestError(message: "listener port missing")
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}
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let endpoint = NWEndpoint.hostPort(host: "127.0.0.1", port: port)
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let ok = await MacNodeModeCoordinator.probeEndpoint(endpoint, timeoutSeconds: 0.4)
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#expect(ok == false)
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}
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}
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private struct TestError: Error {
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let message: String
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}
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private struct ListenerTimeoutError: Error {}
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private func waitForListenerReady(_ listener: NWListener, timeoutSeconds: Double) async throws {
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try await withThrowingTaskGroup(of: Void.self) { group in
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group.addTask {
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try await withCheckedThrowingContinuation { cont in
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final class ListenerState: @unchecked Sendable {
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let lock = NSLock()
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var finished = false
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}
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let state = ListenerState()
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let finish: @Sendable (Result<Void, Error>) -> Void = { result in
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state.lock.lock()
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defer { state.lock.unlock() }
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guard !state.finished else { return }
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state.finished = true
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cont.resume(with: result)
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}
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listener.stateUpdateHandler = { state in
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switch state {
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case .ready:
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finish(.success(()))
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case .failed(let err):
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finish(.failure(err))
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case .cancelled:
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finish(.failure(ListenerTimeoutError()))
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default:
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break
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}
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}
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}
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}
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group.addTask {
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try await Task.sleep(nanoseconds: UInt64(timeoutSeconds * 1_000_000_000))
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throw ListenerTimeoutError()
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}
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_ = try await group.next()
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group.cancelAll()
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}
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}
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private func withEnv(_ key: String, value: String?, _ body: () -> Void) {
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let existing = getenv(key).map { String(cString: $0) }
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if let value {
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setenv(key, value, 1)
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} else {
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unsetenv(key)
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}
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defer {
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if let existing {
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setenv(key, existing, 1)
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} else {
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unsetenv(key)
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}
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}
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body()
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}
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