chore: rename project to clawdbot
This commit is contained in:
74
apps/macos/Sources/Clawdbot/VoiceWakeChime.swift
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74
apps/macos/Sources/Clawdbot/VoiceWakeChime.swift
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@@ -0,0 +1,74 @@
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import AppKit
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import Foundation
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import OSLog
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enum VoiceWakeChime: Codable, Equatable, Sendable {
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case none
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case system(name: String)
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case custom(displayName: String, bookmark: Data)
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var systemName: String? {
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if case let .system(name) = self {
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return name
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}
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return nil
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}
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var displayLabel: String {
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switch self {
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case .none:
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"No Sound"
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case let .system(name):
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VoiceWakeChimeCatalog.displayName(for: name)
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case let .custom(displayName, _):
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displayName
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}
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}
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}
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enum VoiceWakeChimeCatalog {
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/// Options shown in the picker.
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static var systemOptions: [String] { SoundEffectCatalog.systemOptions }
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static func displayName(for raw: String) -> String {
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SoundEffectCatalog.displayName(for: raw)
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}
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static func url(for name: String) -> URL? {
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SoundEffectCatalog.url(for: name)
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}
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}
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@MainActor
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enum VoiceWakeChimePlayer {
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private static let logger = Logger(subsystem: "com.clawdbot", category: "voicewake.chime")
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private static var lastSound: NSSound?
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static func play(_ chime: VoiceWakeChime, reason: String? = nil) {
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guard let sound = self.sound(for: chime) else { return }
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if let reason {
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self.logger.log(level: .info, "chime play reason=\(reason, privacy: .public)")
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} else {
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self.logger.log(level: .info, "chime play")
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}
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DiagnosticsFileLog.shared.log(category: "voicewake.chime", event: "play", fields: [
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"reason": reason ?? "",
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"chime": chime.displayLabel,
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"systemName": chime.systemName ?? "",
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])
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SoundEffectPlayer.play(sound)
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}
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private static func sound(for chime: VoiceWakeChime) -> NSSound? {
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switch chime {
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case .none:
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nil
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case let .system(name):
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SoundEffectPlayer.sound(named: name)
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case let .custom(_, bookmark):
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SoundEffectPlayer.sound(from: bookmark)
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}
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}
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}
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