chore: rename project to clawdbot
This commit is contained in:
84
apps/macos/Sources/Clawdbot/WindowPlacement.swift
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84
apps/macos/Sources/Clawdbot/WindowPlacement.swift
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import AppKit
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@MainActor
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enum WindowPlacement {
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static func centeredFrame(size: NSSize, on screen: NSScreen? = NSScreen.main) -> NSRect {
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let bounds = (screen?.visibleFrame ?? NSScreen.screens.first?.visibleFrame ?? .zero)
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return self.centeredFrame(size: size, in: bounds)
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}
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static func topRightFrame(
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size: NSSize,
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padding: CGFloat,
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on screen: NSScreen? = NSScreen.main) -> NSRect
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{
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let bounds = (screen?.visibleFrame ?? NSScreen.screens.first?.visibleFrame ?? .zero)
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return self.topRightFrame(size: size, padding: padding, in: bounds)
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}
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static func centeredFrame(size: NSSize, in bounds: NSRect) -> NSRect {
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if bounds == .zero {
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return NSRect(origin: .zero, size: size)
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}
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let clampedWidth = min(size.width, bounds.width)
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let clampedHeight = min(size.height, bounds.height)
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let x = round(bounds.minX + (bounds.width - clampedWidth) / 2)
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let y = round(bounds.minY + (bounds.height - clampedHeight) / 2)
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return NSRect(x: x, y: y, width: clampedWidth, height: clampedHeight)
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}
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static func topRightFrame(size: NSSize, padding: CGFloat, in bounds: NSRect) -> NSRect {
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if bounds == .zero {
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return NSRect(origin: .zero, size: size)
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}
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let clampedWidth = min(size.width, bounds.width)
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let clampedHeight = min(size.height, bounds.height)
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let x = round(bounds.maxX - clampedWidth - padding)
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let y = round(bounds.maxY - clampedHeight - padding)
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return NSRect(x: x, y: y, width: clampedWidth, height: clampedHeight)
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}
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static func anchoredBelowFrame(size: NSSize, anchor: NSRect, padding: CGFloat, in bounds: NSRect) -> NSRect {
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if bounds == .zero {
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let x = round(anchor.midX - size.width / 2)
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let y = round(anchor.minY - size.height - padding)
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return NSRect(x: x, y: y, width: size.width, height: size.height)
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}
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let clampedWidth = min(size.width, bounds.width)
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let clampedHeight = min(size.height, bounds.height)
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let desiredX = round(anchor.midX - clampedWidth / 2)
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let desiredY = round(anchor.minY - clampedHeight - padding)
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let maxX = bounds.maxX - clampedWidth
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let maxY = bounds.maxY - clampedHeight
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let x = maxX >= bounds.minX ? min(max(desiredX, bounds.minX), maxX) : bounds.minX
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let y = maxY >= bounds.minY ? min(max(desiredY, bounds.minY), maxY) : bounds.minY
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return NSRect(x: x, y: y, width: clampedWidth, height: clampedHeight)
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}
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static func ensureOnScreen(
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window: NSWindow,
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defaultSize: NSSize,
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fallback: ((NSScreen?) -> NSRect)? = nil)
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{
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let frame = window.frame
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let targetScreens = NSScreen.screens.isEmpty ? [NSScreen.main].compactMap(\.self) : NSScreen.screens
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let isVisibleSomewhere = targetScreens.contains { screen in
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frame.intersects(screen.visibleFrame.insetBy(dx: 12, dy: 12))
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}
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if isVisibleSomewhere { return }
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let screen = NSScreen.main ?? targetScreens.first
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let next = fallback?(screen) ?? self.centeredFrame(size: defaultSize, on: screen)
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window.setFrame(next, display: false)
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}
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}
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