chore: rename project to clawdbot
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@@ -0,0 +1,49 @@
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import Foundation
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import Testing
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@testable import Clawdbot
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@Suite
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struct ClawdbotConfigFileTests {
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@Test
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func configPathRespectsEnvOverride() {
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let override = FileManager.default.temporaryDirectory
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.appendingPathComponent("clawdbot-config-\(UUID().uuidString)")
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.appendingPathComponent("clawdbot.json")
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.path
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self.withEnv("CLAWDBOT_CONFIG_PATH", value: override) {
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#expect(ClawdbotConfigFile.url().path == override)
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}
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}
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@Test
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func stateDirOverrideSetsConfigPath() {
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let dir = FileManager.default.temporaryDirectory
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.appendingPathComponent("clawdbot-state-\(UUID().uuidString)", isDirectory: true)
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.path
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self.withEnv("CLAWDBOT_CONFIG_PATH", value: nil) {
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self.withEnv("CLAWDBOT_STATE_DIR", value: dir) {
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#expect(ClawdbotConfigFile.stateDirURL().path == dir)
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#expect(ClawdbotConfigFile.url().path == "\(dir)/clawdbot.json")
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}
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}
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}
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private func withEnv(_ key: String, value: String?, _ body: () -> Void) {
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let previous = ProcessInfo.processInfo.environment[key]
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if let value {
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setenv(key, value, 1)
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} else {
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unsetenv(key)
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}
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defer {
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if let previous {
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setenv(key, previous, 1)
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} else {
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unsetenv(key)
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}
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}
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body()
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}
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}
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