chore: rename project to clawdbot
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@@ -0,0 +1,128 @@
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import Foundation
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import os
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import Testing
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@testable import Clawdbot
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@Suite struct GatewayChannelShutdownTests {
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private final class FakeWebSocketTask: WebSocketTasking, @unchecked Sendable {
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private let connectRequestID = OSAllocatedUnfairLock<String?>(initialState: nil)
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private let pendingReceiveHandler =
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OSAllocatedUnfairLock<(@Sendable (Result<URLSessionWebSocketTask.Message, Error>)
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-> Void)?>(initialState: nil)
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private let cancelCount = OSAllocatedUnfairLock(initialState: 0)
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var state: URLSessionTask.State = .suspended
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func snapshotCancelCount() -> Int { self.cancelCount.withLock { $0 } }
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func resume() {
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self.state = .running
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}
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func cancel(with closeCode: URLSessionWebSocketTask.CloseCode, reason: Data?) {
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_ = (closeCode, reason)
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self.state = .canceling
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self.cancelCount.withLock { $0 += 1 }
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let handler = self.pendingReceiveHandler.withLock { handler in
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defer { handler = nil }
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return handler
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}
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handler?(Result<URLSessionWebSocketTask.Message, Error>.failure(URLError(.cancelled)))
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}
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func send(_ message: URLSessionWebSocketTask.Message) async throws {
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let data: Data? = switch message {
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case let .data(d): d
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case let .string(s): s.data(using: .utf8)
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@unknown default: nil
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}
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guard let data else { return }
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if let obj = try? JSONSerialization.jsonObject(with: data) as? [String: Any],
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obj["type"] as? String == "req",
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obj["method"] as? String == "connect",
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let id = obj["id"] as? String
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{
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self.connectRequestID.withLock { $0 = id }
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}
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}
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func receive() async throws -> URLSessionWebSocketTask.Message {
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let id = self.connectRequestID.withLock { $0 } ?? "connect"
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return .data(Self.connectOkData(id: id))
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}
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func receive(
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completionHandler: @escaping @Sendable (Result<URLSessionWebSocketTask.Message, Error>) -> Void)
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{
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self.pendingReceiveHandler.withLock { $0 = completionHandler }
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}
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func triggerReceiveFailure() {
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let handler = self.pendingReceiveHandler.withLock { $0 }
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handler?(Result<URLSessionWebSocketTask.Message, Error>.failure(URLError(.networkConnectionLost)))
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}
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private static func connectOkData(id: String) -> Data {
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let json = """
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{
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"type": "res",
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"id": "\(id)",
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"ok": true,
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"payload": {
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"type": "hello-ok",
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"protocol": 2,
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"server": { "version": "test", "connId": "test" },
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"features": { "methods": [], "events": [] },
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"snapshot": {
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"presence": [ { "ts": 1 } ],
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"health": {},
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"stateVersion": { "presence": 0, "health": 0 },
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"uptimeMs": 0
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},
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"policy": { "maxPayload": 1, "maxBufferedBytes": 1, "tickIntervalMs": 30000 }
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}
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}
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"""
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return Data(json.utf8)
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}
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}
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private final class FakeWebSocketSession: WebSocketSessioning, @unchecked Sendable {
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private let makeCount = OSAllocatedUnfairLock(initialState: 0)
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private let tasks = OSAllocatedUnfairLock(initialState: [FakeWebSocketTask]())
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func snapshotMakeCount() -> Int { self.makeCount.withLock { $0 } }
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func latestTask() -> FakeWebSocketTask? { self.tasks.withLock { $0.last } }
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func makeWebSocketTask(url: URL) -> WebSocketTaskBox {
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_ = url
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self.makeCount.withLock { $0 += 1 }
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let task = FakeWebSocketTask()
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self.tasks.withLock { $0.append(task) }
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return WebSocketTaskBox(task: task)
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}
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}
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@Test func shutdownPreventsReconnectLoopFromReceiveFailure() async throws {
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let session = FakeWebSocketSession()
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let channel = GatewayChannelActor(
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url: URL(string: "ws://example.invalid")!,
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token: nil,
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session: WebSocketSessionBox(session: session))
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// Establish a connection so `listen()` is active.
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try await channel.connect()
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#expect(session.snapshotMakeCount() == 1)
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// Simulate a socket receive failure, which would normally schedule a reconnect.
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session.latestTask()?.triggerReceiveFailure()
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// Shut down quickly, before backoff reconnect triggers.
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await channel.shutdown()
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// Wait longer than the default reconnect backoff (500ms) to ensure no reconnect happens.
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try? await Task.sleep(nanoseconds: 750 * 1_000_000)
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#expect(session.snapshotMakeCount() == 1)
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}
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}
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