chore: rename project to clawdbot
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@@ -0,0 +1,37 @@
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import Foundation
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public enum ClawdbotNodeStorage {
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public static func appSupportDir() throws -> URL {
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let base = FileManager.default.urls(for: .applicationSupportDirectory, in: .userDomainMask).first
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guard let base else {
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throw NSError(domain: "ClawdbotNodeStorage", code: 1, userInfo: [
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NSLocalizedDescriptionKey: "Application Support directory unavailable",
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])
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}
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return base.appendingPathComponent("Clawdbot", isDirectory: true)
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}
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public static func canvasRoot(sessionKey: String) throws -> URL {
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let root = try appSupportDir().appendingPathComponent("canvas", isDirectory: true)
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let safe = sessionKey.trimmingCharacters(in: .whitespacesAndNewlines)
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let session = safe.isEmpty ? "main" : safe
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return root.appendingPathComponent(session, isDirectory: true)
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}
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public static func cachesDir() throws -> URL {
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let base = FileManager.default.urls(for: .cachesDirectory, in: .userDomainMask).first
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guard let base else {
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throw NSError(domain: "ClawdbotNodeStorage", code: 2, userInfo: [
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NSLocalizedDescriptionKey: "Caches directory unavailable",
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])
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}
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return base.appendingPathComponent("Clawdbot", isDirectory: true)
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}
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public static func canvasSnapshotsRoot(sessionKey: String) throws -> URL {
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let root = try cachesDir().appendingPathComponent("canvas-snapshots", isDirectory: true)
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let safe = sessionKey.trimmingCharacters(in: .whitespacesAndNewlines)
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let session = safe.isEmpty ? "main" : safe
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return root.appendingPathComponent(session, isDirectory: true)
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}
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}
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