chore: rename project to clawdbot

This commit is contained in:
Peter Steinberger
2026-01-04 14:32:47 +00:00
parent d48dc71fa4
commit 246adaa119
841 changed files with 4590 additions and 4328 deletions

View File

@@ -12,11 +12,11 @@ The macOS menu bar app shows the WebChat UI as a native SwiftUI view and reuses
## Launch & debugging
- Manual: Lobster menu → “Open Chat”.
- Auto-open for testing: run `dist/Clawdis.app/Contents/MacOS/Clawdis --webchat` (or pass `--webchat` to the binary launched by launchd). The window opens on startup.
- Logs: see `./scripts/clawlog.sh` (subsystem `com.clawdis`, category `WebChatSwiftUI`).
- Auto-open for testing: run `dist/Clawdbot.app/Contents/MacOS/Clawdbot --webchat` (or pass `--webchat` to the binary launched by launchd). The window opens on startup.
- Logs: see `./scripts/clawlog.sh` (subsystem `com.clawdbot`, category `WebChatSwiftUI`).
## How its wired
- Implementation: `apps/macos/Sources/Clawdis/WebChatSwiftUI.swift` hosts `ClawdisChatUI` and speaks to the Gateway over `GatewayConnection`.
- Implementation: `apps/macos/Sources/Clawdbot/WebChatSwiftUI.swift` hosts `ClawdbotChatUI` and speaks to the Gateway over `GatewayConnection`.
- Data plane: Gateway WebSocket methods `chat.history`, `chat.send`, `chat.abort`; events `chat`, `agent`, `presence`, `tick`, `health`.
- Session: usually primary (`main`); multiple transports (WhatsApp/Telegram/Discord/Desktop) share the same key. The onboarding flow uses a dedicated `onboarding` session to keep first-run setup separate.