refactor: remove bridge protocol

This commit is contained in:
Peter Steinberger
2026-01-19 04:50:07 +00:00
parent b347d5d9cc
commit 2f8206862a
118 changed files with 1560 additions and 8087 deletions

View File

@@ -77,7 +77,7 @@ extension OnboardingView {
.font(.largeTitle.weight(.semibold))
Text(
"Clawdbot uses a single Gateway that stays running. Pick this Mac, " +
"connect to a discovered bridge nearby for pairing, or configure later.")
"connect to a discovered gateway nearby, or configure later.")
.font(.body)
.foregroundStyle(.secondary)
.multilineTextAlignment(.center)
@@ -126,13 +126,13 @@ extension OnboardingView {
}
if self.gatewayDiscovery.gateways.isEmpty {
Text("Searching for nearby bridges…")
Text("Searching for nearby gateways…")
.font(.caption)
.foregroundStyle(.secondary)
.padding(.leading, 4)
} else {
VStack(alignment: .leading, spacing: 6) {
Text("Nearby bridges (pairing only)")
Text("Nearby gateways")
.font(.caption)
.foregroundStyle(.secondary)
.padding(.leading, 4)
@@ -229,12 +229,12 @@ extension OnboardingView {
let portSuffix = gateway.sshPort != 22 ? " · ssh \(gateway.sshPort)" : ""
return "\(host)\(portSuffix)"
}
return "Bridge pairing only"
return "Gateway pairing only"
}
func isSelectedGateway(_ gateway: GatewayDiscoveryModel.DiscoveredGateway) -> Bool {
guard self.state.connectionMode == .remote else { return false }
let preferred = self.preferredGatewayID ?? BridgeDiscoveryPreferences.preferredStableID()
let preferred = self.preferredGatewayID ?? GatewayDiscoveryPreferences.preferredStableID()
return preferred == gateway.stableID
}