fix: talk overlay + elevenlabs defaults

This commit is contained in:
Peter Steinberger
2025-12-30 00:51:17 +01:00
parent 53eccc1c1e
commit 39fccc3699
5 changed files with 208 additions and 88 deletions

View File

@@ -6,13 +6,13 @@ struct TalkOverlayView: View {
var body: some View {
ZStack(alignment: .topLeading) {
TalkCloudView(phase: self.controller.model.phase, level: self.controller.model.level)
.frame(width: 76, height: 64)
TalkOrbView(phase: self.controller.model.phase, level: self.controller.model.level)
.frame(width: 72, height: 72)
.contentShape(Rectangle())
.onTapGesture {
TalkModeController.shared.stopSpeaking(reason: .userTap)
}
.padding(8)
.padding(10)
Button {
TalkModeController.shared.exitTalkMode()
@@ -33,107 +33,77 @@ struct TalkOverlayView: View {
}
}
private struct TalkCloudView: View {
private struct TalkOrbView: View {
let phase: TalkModePhase
let level: Double
var body: some View {
TimelineView(.animation) { context in
let t = context.date.timeIntervalSinceReferenceDate
let pulse = phase == .speaking ? (1 + 0.04 * sin(t * 6)) : 1
let sink = phase == .thinking ? (3 + 2 * sin(t * 2)) : 0
let listenScale = phase == .listening ? (1 + CGFloat(self.level) * 0.14) : 1
let baseScale = phase == .thinking ? 0.94 : 1
let listenScale = phase == .listening ? (1 + CGFloat(self.level) * 0.12) : 1
let pulse = phase == .speaking ? (1 + 0.06 * sin(t * 6)) : 1
ZStack {
CloudShape()
.fill(self.cloudGradient)
.overlay(
CloudShape()
.stroke(Color.white.opacity(0.35), lineWidth: 0.8))
.shadow(color: Color.black.opacity(0.18), radius: 8, x: 0, y: 4)
.scaleEffect(baseScale * pulse * listenScale)
.offset(y: sink)
Circle()
.fill(self.orbGradient)
.overlay(Circle().stroke(Color.white.opacity(0.45), lineWidth: 1))
.shadow(color: Color.black.opacity(0.22), radius: 10, x: 0, y: 5)
.scaleEffect(pulse * listenScale)
if phase == .listening {
Circle()
.stroke(self.ringGradient, lineWidth: 1)
.scaleEffect(1 + CGFloat(self.level) * 0.45)
.opacity(0.3 + CGFloat(self.level) * 0.4)
.animation(.easeOut(duration: 0.08), value: self.level)
}
TalkWaveRings(phase: phase, level: level, time: t)
if phase == .thinking {
TalkThinkingDots(time: t)
.offset(y: 18)
}
if phase == .speaking {
TalkSpeakingRings(time: t)
TalkOrbitArcs(time: t)
}
}
}
}
private var cloudGradient: LinearGradient {
LinearGradient(
colors: [Color(red: 0.95, green: 0.98, blue: 1.0), Color(red: 0.75, green: 0.88, blue: 1.0)],
startPoint: .topLeading,
endPoint: .bottomTrailing)
}
private var ringGradient: LinearGradient {
LinearGradient(
colors: [Color.white.opacity(0.6), Color.white.opacity(0.1)],
startPoint: .top,
endPoint: .bottom)
private var orbGradient: RadialGradient {
RadialGradient(
colors: [Color.white, Color(red: 0.62, green: 0.88, blue: 1.0)],
center: .topLeading,
startRadius: 4,
endRadius: 52)
}
}
private struct TalkThinkingDots: View {
let time: TimeInterval
var body: some View {
HStack(spacing: 4) {
ForEach(0..<3, id: \.self) { idx in
let phase = (time * 2 + Double(idx) * 0.45).truncatingRemainder(dividingBy: 1)
Circle()
.fill(Color.white.opacity(0.75))
.frame(width: 5, height: 5)
.opacity(0.35 + 0.55 * phase)
}
}
}
}
private struct TalkSpeakingRings: View {
private struct TalkWaveRings: View {
let phase: TalkModePhase
let level: Double
let time: TimeInterval
var body: some View {
ZStack {
ForEach(0..<3, id: \.self) { idx in
let phase = (time * 1.1 + Double(idx) / 3).truncatingRemainder(dividingBy: 1)
let speed = phase == .speaking ? 1.4 : phase == .listening ? 0.9 : 0.6
let progress = (time * speed + Double(idx) * 0.28).truncatingRemainder(dividingBy: 1)
let amplitude = phase == .speaking ? 0.95 : phase == .listening ? 0.5 + level * 0.7 : 0.35
let scale = 0.75 + progress * amplitude + (phase == .listening ? level * 0.15 : 0)
let alpha = phase == .speaking ? 0.55 : phase == .listening ? 0.45 + level * 0.25 : 0.28
Circle()
.stroke(Color.white.opacity(0.6 - phase * 0.5), lineWidth: 1)
.scaleEffect(0.8 + phase * 0.7)
.opacity(0.6 - phase * 0.6)
.stroke(Color.white.opacity(alpha - progress * 0.35), lineWidth: 1.2)
.scaleEffect(scale)
.opacity(alpha - progress * 0.6)
}
}
}
}
private struct CloudShape: Shape {
func path(in rect: CGRect) -> Path {
let w = rect.width
let h = rect.height
let baseHeight = h * 0.44
let baseRect = CGRect(x: rect.minX, y: rect.minY + h * 0.46, width: w, height: baseHeight)
private struct TalkOrbitArcs: View {
let time: TimeInterval
var path = Path()
path.addRoundedRect(in: baseRect, cornerSize: CGSize(width: baseHeight / 2, height: baseHeight / 2))
path.addEllipse(in: CGRect(x: rect.minX + w * 0.05, y: rect.minY + h * 0.28, width: w * 0.36, height: h * 0.36))
path.addEllipse(in: CGRect(x: rect.minX + w * 0.28, y: rect.minY + h * 0.05, width: w * 0.44, height: h * 0.44))
path.addEllipse(in: CGRect(x: rect.minX + w * 0.62, y: rect.minY + h * 0.3, width: w * 0.3, height: h * 0.3))
return path
var body: some View {
ZStack {
Circle()
.trim(from: 0.08, to: 0.26)
.stroke(Color.white.opacity(0.75), style: StrokeStyle(lineWidth: 1.4, lineCap: .round))
.rotationEffect(.degrees(time * 42))
Circle()
.trim(from: 0.62, to: 0.86)
.stroke(Color.white.opacity(0.55), style: StrokeStyle(lineWidth: 1.2, lineCap: .round))
.rotationEffect(.degrees(-time * 35))
}
.scaleEffect(1.05)
}
}