Canvas: fix A2UI click actions

This commit is contained in:
Peter Steinberger
2025-12-17 19:21:54 +01:00
parent 9c7d51429e
commit 4fb3e0500a
11 changed files with 296 additions and 71 deletions

View File

@@ -12,7 +12,16 @@
## Fixes (2025-12-17)
- Close button: render a small vibrancy/material pill behind the “x” and reduce the button size for less visual weight.
- Click reliability: `GatewayConnection` auto-starts the local gateway (and retries briefly) when a request fails in `.local` mode, so Canvas actions dont silently fail if the gateway isnt running yet.
- Click reliability:
- Allow A2UI clicks from any local Canvas path (not just `/` or the built-in A2UI shell).
- Inject an A2UI → native bridge at document start that listens for `a2uiaction` and forwards it:
- Prefer `WKScriptMessageHandler` when available.
- Otherwise fall back to an unattended `clawdis://agent?...&key=...` deep link (no prompt).
- Intercept `clawdis://…` navigations inside the Canvas WKWebView and route them through `DeepLinkHandler` (no NSWorkspace bounce).
- `GatewayConnection` auto-starts the local gateway (and retries briefly) when a request fails in `.local` mode, so Canvas actions dont silently fail if the gateway isnt running yet.
- Fix a crash that made `clawdis-mac canvas show`/`eval` look “hung”:
- `VoicePushToTalkHotkey`s NSEvent monitor could call `@MainActor` code off-main, triggering executor checks / EXC_BAD_ACCESS on macOS 26.2.
- Now it hops back to the main actor before mutating state.
## Follow-ups
- Add a small “action sent / failed” debug overlay in the A2UI shell (dev-only) to make failures obvious.