feat(ios): add ClawdisNode app scaffold
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45
apps/ios/Sources/Info.plist
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45
apps/ios/Sources/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleDisplayName</key>
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<string>Clawdis Node</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>NSBonjourServices</key>
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<array>
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<string>_clawdis-bridge._tcp</string>
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</array>
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<key>NSLocalNetworkUsageDescription</key>
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<string>Clawdis Node discovers and connects to your Clawdis bridge on the local network.</string>
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<key>NSMicrophoneUsageDescription</key>
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<string>Clawdis Node needs microphone access for voice wake.</string>
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<key>NSSpeechRecognitionUsageDescription</key>
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<string>Clawdis Node uses on-device speech recognition for voice wake.</string>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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</dict>
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<key>UIBackgroundModes</key>
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<array>
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<string>audio</string>
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</array>
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<key>UILaunchScreen</key>
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<dict/>
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</dict>
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</plist>
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