fix: improve canvas debug status in remote mode
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@@ -52,7 +52,23 @@ final class ControlChannel {
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case degraded(String)
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}
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private(set) var state: ConnectionState = .disconnected
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private(set) var state: ConnectionState = .disconnected {
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didSet {
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CanvasManager.shared.refreshDebugStatus()
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guard oldValue != state else { return }
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switch state {
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case .connected:
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self.logger.info("control channel state -> connected")
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case .connecting:
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self.logger.info("control channel state -> connecting")
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case .disconnected:
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self.logger.info("control channel state -> disconnected")
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case let .degraded(message):
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let detail = message.isEmpty ? "degraded" : "degraded: \(message)"
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self.logger.info("control channel state -> \(detail, privacy: .public)")
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}
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}
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}
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private(set) var lastPingMs: Double?
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private let logger = Logger(subsystem: "com.steipete.clawdis", category: "control")
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