fix(canvas): load A2UI resources across platforms

This commit is contained in:
Peter Steinberger
2025-12-19 01:53:35 +00:00
parent 95ea67de28
commit b8012a2281
6 changed files with 45 additions and 22 deletions

View File

@@ -285,6 +285,7 @@ class NodeRuntime(context: Context) {
add(ClawdisCanvasCommand.Eval.rawValue)
add(ClawdisCanvasCommand.Snapshot.rawValue)
add(ClawdisCanvasA2UICommand.Push.rawValue)
add(ClawdisCanvasA2UICommand.PushJSONL.rawValue)
add(ClawdisCanvasA2UICommand.Reset.rawValue)
if (cameraEnabled.value) {
add(ClawdisCameraCommand.Snap.rawValue)