refactor: system prompt sections + docs/tests
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@@ -26,6 +26,22 @@ The prompt is intentionally compact and uses fixed sections:
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- **Runtime**: host, OS, node, model, thinking level (one line).
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- **Reasoning**: current visibility level + /reasoning toggle hint.
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## Prompt modes
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Clawdbot can render smaller system prompts for sub-agents. The runtime sets a
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`promptMode` for each run (not a user-facing config):
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- `full` (default): includes all sections above.
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- `minimal`: used for sub-agents; omits **Skills**, **Memory Recall**, **Clawdbot
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Self-Update**, **Model Aliases**, **User Identity**, **Reply Tags**,
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**Messaging**, **Silent Replies**, and **Heartbeats**. Tooling, Workspace,
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Sandbox, Current Date & Time (when known), Runtime, and injected context stay
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available.
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- `none`: returns only the base identity line.
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When `promptMode=minimal`, extra injected prompts are labeled **Subagent
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Context** instead of **Group Chat Context**.
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## Workspace bootstrap injection
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Bootstrap files are trimmed and appended under **Project Context** so the model sees identity and profile context without needing explicit reads:
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@@ -44,7 +44,7 @@ Common methods + events:
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| --- | --- | --- |
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| Core | `connect`, `health`, `status` | `connect` must be first |
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| Messaging | `send`, `poll`, `agent`, `agent.wait` | side-effects need `idempotencyKey` |
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| Chat | `chat.history`, `chat.send`, `chat.abort` | WebChat uses these |
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| Chat | `chat.history`, `chat.send`, `chat.abort`, `chat.inject` | WebChat uses these |
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| Sessions | `sessions.list`, `sessions.patch`, `sessions.delete` | session admin |
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| Nodes | `node.list`, `node.invoke`, `node.pair.*` | bridge + node actions |
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| Events | `tick`, `presence`, `agent`, `chat`, `health`, `shutdown` | server push |
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@@ -24,8 +24,8 @@ agent (with a session switcher for other sessions).
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## How it’s wired
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- Data plane: Gateway WS methods `chat.history`, `chat.send`, `chat.abort` and
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events `chat`, `agent`, `presence`, `tick`, `health`.
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- Data plane: Gateway WS methods `chat.history`, `chat.send`, `chat.abort`,
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`chat.inject` and events `chat`, `agent`, `presence`, `tick`, `health`.
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- Session: defaults to the primary session (`main`, or `global` when scope is
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global). The UI can switch between sessions.
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- Onboarding uses a dedicated session to keep first‑run setup separate.
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@@ -28,7 +28,7 @@ The dashboard settings panel lets you store a token; passwords are not persisted
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The onboarding wizard generates a gateway token by default, so paste it here on first connect.
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## What it can do (today)
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- Chat with the model via Gateway WS (`chat.history`, `chat.send`, `chat.abort`)
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- Chat with the model via Gateway WS (`chat.history`, `chat.send`, `chat.abort`, `chat.inject`)
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- Stream tool calls + live tool output cards in Chat (agent events)
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- Connections: WhatsApp/Telegram status + QR login + Telegram config (`channels.status`, `web.login.*`, `config.patch`)
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- Instances: presence list + refresh (`system-presence`)
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@@ -60,6 +60,7 @@ Notes:
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- `chat.send` is **non-blocking**: it acks immediately with `{ runId, status: "started" }` and the response streams via `chat` events.
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- Re-sending with the same `idempotencyKey` returns `{ status: "in_flight" }` while running, and `{ status: "ok" }` after completion.
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- `chat.inject` appends an assistant note to the session transcript and broadcasts a `chat` event for UI-only updates (no agent run, no channel delivery).
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- Stop:
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- Click **Stop** (calls `chat.abort`)
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- Type `/stop` (or `stop|esc|abort|wait|exit|interrupt`) to abort out-of-band
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@@ -19,7 +19,8 @@ Status: the macOS/iOS SwiftUI chat UI talks directly to the Gateway WebSocket.
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3) Ensure gateway auth is configured if you are not on loopback.
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## How it works (behavior)
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- The UI connects to the Gateway WebSocket and uses `chat.history` + `chat.send`.
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- The UI connects to the Gateway WebSocket and uses `chat.history`, `chat.send`, and `chat.inject`.
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- `chat.inject` appends an assistant note directly to the transcript and broadcasts it to the UI (no agent run).
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- History is always fetched from the gateway (no local file watching).
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- If the gateway is unreachable, WebChat is read-only.
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