feat: add managed skills gating

This commit is contained in:
Peter Steinberger
2025-12-20 12:22:15 +01:00
parent cf21a15e06
commit d1850aaada
36 changed files with 1235 additions and 16 deletions

View File

@@ -1,15 +1,395 @@
import fs from "node:fs";
import path from "node:path";
import {
type Skill,
type SkillFrontmatter,
formatSkillsForPrompt,
loadSkillsFromDir,
} from "@mariozechner/pi-coding-agent";
export function buildWorkspaceSkillsPrompt(workspaceDir: string): string {
const skillsDir = path.join(workspaceDir, "skills");
const skills = loadSkillsFromDir({
dir: skillsDir,
source: "clawdis-workspace",
});
return formatSkillsForPrompt(skills);
import type { ClawdisConfig, SkillConfig } from "../config/config.js";
import { CONFIG_DIR } from "../utils.js";
type ClawdisSkillMetadata = {
always?: boolean;
skillKey?: string;
primaryEnv?: string;
requires?: {
bins?: string[];
env?: string[];
config?: string[];
};
};
type SkillEntry = {
skill: Skill;
frontmatter: SkillFrontmatter;
clawdis?: ClawdisSkillMetadata;
};
export type SkillSnapshot = {
prompt: string;
skills: Array<{ name: string; primaryEnv?: string }>;
};
function getFrontmatterValue(
frontmatter: SkillFrontmatter,
key: string,
): string | undefined {
const raw = frontmatter[key];
return typeof raw === "string" ? raw : undefined;
}
function stripQuotes(value: string): string {
if (
(value.startsWith('"') && value.endsWith('"')) ||
(value.startsWith("'") && value.endsWith("'"))
) {
return value.slice(1, -1);
}
return value;
}
function parseFrontmatter(content: string): SkillFrontmatter {
const frontmatter: SkillFrontmatter = {};
const normalized = content.replace(/\r\n/g, "\n").replace(/\r/g, "\n");
if (!normalized.startsWith("---")) return frontmatter;
const endIndex = normalized.indexOf("\n---", 3);
if (endIndex === -1) return frontmatter;
const block = normalized.slice(4, endIndex);
for (const line of block.split("\n")) {
const match = line.match(/^([\w-]+):\s*(.*)$/);
if (!match) continue;
const key = match[1];
const value = stripQuotes(match[2].trim());
if (!key || !value) continue;
frontmatter[key] = value;
}
return frontmatter;
}
function normalizeStringList(input: unknown): string[] {
if (!input) return [];
if (Array.isArray(input)) {
return input.map((value) => String(value).trim()).filter(Boolean);
}
if (typeof input === "string") {
return input
.split(",")
.map((value) => value.trim())
.filter(Boolean);
}
return [];
}
function isTruthy(value: unknown): boolean {
if (value === undefined || value === null) return false;
if (typeof value === "boolean") return value;
if (typeof value === "number") return value !== 0;
if (typeof value === "string") return value.trim().length > 0;
return true;
}
const DEFAULT_CONFIG_VALUES: Record<string, boolean> = {
"browser.enabled": true,
};
function resolveConfigPath(config: ClawdisConfig | undefined, pathStr: string) {
const parts = pathStr.split(".").filter(Boolean);
let current: unknown = config;
for (const part of parts) {
if (typeof current !== "object" || current === null) return undefined;
current = (current as Record<string, unknown>)[part];
}
return current;
}
function isConfigPathTruthy(
config: ClawdisConfig | undefined,
pathStr: string,
): boolean {
const value = resolveConfigPath(config, pathStr);
if (value === undefined && pathStr in DEFAULT_CONFIG_VALUES) {
return DEFAULT_CONFIG_VALUES[pathStr] === true;
}
return isTruthy(value);
}
function resolveSkillConfig(
config: ClawdisConfig | undefined,
skillKey: string,
): SkillConfig | undefined {
const skills = config?.skills;
if (!skills || typeof skills !== "object") return undefined;
const entry = (skills as Record<string, SkillConfig | undefined>)[skillKey];
if (!entry || typeof entry !== "object") return undefined;
return entry;
}
function hasBinary(bin: string): boolean {
const pathEnv = process.env.PATH ?? "";
const parts = pathEnv.split(path.delimiter).filter(Boolean);
for (const part of parts) {
const candidate = path.join(part, bin);
try {
fs.accessSync(candidate, fs.constants.X_OK);
return true;
} catch {
// keep scanning
}
}
return false;
}
function resolveClawdisMetadata(
frontmatter: SkillFrontmatter,
): ClawdisSkillMetadata | undefined {
const raw = getFrontmatterValue(frontmatter, "metadata");
if (!raw) return undefined;
try {
const parsed = JSON.parse(raw) as { clawdis?: unknown };
if (!parsed || typeof parsed !== "object") return undefined;
const clawdis = (parsed as { clawdis?: unknown }).clawdis;
if (!clawdis || typeof clawdis !== "object") return undefined;
const clawdisObj = clawdis as Record<string, unknown>;
const requiresRaw =
typeof clawdisObj.requires === "object" && clawdisObj.requires !== null
? (clawdisObj.requires as Record<string, unknown>)
: undefined;
return {
always:
typeof clawdisObj.always === "boolean"
? clawdisObj.always
: undefined,
skillKey:
typeof clawdisObj.skillKey === "string"
? clawdisObj.skillKey
: undefined,
primaryEnv:
typeof clawdisObj.primaryEnv === "string"
? clawdisObj.primaryEnv
: undefined,
requires: requiresRaw
? {
bins: normalizeStringList(requiresRaw.bins),
env: normalizeStringList(requiresRaw.env),
config: normalizeStringList(requiresRaw.config),
}
: undefined,
};
} catch {
return undefined;
}
}
function resolveSkillKey(skill: Skill, entry?: SkillEntry): string {
return entry?.clawdis?.skillKey ?? skill.name;
}
function shouldIncludeSkill(params: {
entry: SkillEntry;
config?: ClawdisConfig;
}): boolean {
const { entry, config } = params;
const skillKey = resolveSkillKey(entry.skill, entry);
const skillConfig = resolveSkillConfig(config, skillKey);
if (skillConfig?.enabled === false) return false;
if (entry.clawdis?.always === true) {
return true;
}
const requiredBins = entry.clawdis?.requires?.bins ?? [];
if (requiredBins.length > 0) {
for (const bin of requiredBins) {
if (!hasBinary(bin)) return false;
}
}
const requiredEnv = entry.clawdis?.requires?.env ?? [];
if (requiredEnv.length > 0) {
for (const envName of requiredEnv) {
if (process.env[envName]) continue;
if (skillConfig?.env?.[envName]) continue;
if (
skillConfig?.apiKey &&
entry.clawdis?.primaryEnv === envName
) {
continue;
}
return false;
}
}
const requiredConfig = entry.clawdis?.requires?.config ?? [];
if (requiredConfig.length > 0) {
for (const configPath of requiredConfig) {
if (!isConfigPathTruthy(config, configPath)) return false;
}
}
return true;
}
function filterSkillEntries(
entries: SkillEntry[],
config?: ClawdisConfig,
): SkillEntry[] {
return entries.filter((entry) => shouldIncludeSkill({ entry, config }));
}
export function applySkillEnvOverrides(params: {
skills: SkillEntry[];
config?: ClawdisConfig;
}) {
const { skills, config } = params;
const updates: Array<{ key: string; prev: string | undefined }> = [];
for (const entry of skills) {
const skillKey = resolveSkillKey(entry.skill, entry);
const skillConfig = resolveSkillConfig(config, skillKey);
if (!skillConfig) continue;
if (skillConfig.env) {
for (const [envKey, envValue] of Object.entries(skillConfig.env)) {
if (!envValue || process.env[envKey]) continue;
updates.push({ key: envKey, prev: process.env[envKey] });
process.env[envKey] = envValue;
}
}
const primaryEnv = entry.clawdis?.primaryEnv;
if (primaryEnv && skillConfig.apiKey && !process.env[primaryEnv]) {
updates.push({ key: primaryEnv, prev: process.env[primaryEnv] });
process.env[primaryEnv] = skillConfig.apiKey;
}
}
return () => {
for (const update of updates) {
if (update.prev === undefined) delete process.env[update.key];
else process.env[update.key] = update.prev;
}
};
}
export function applySkillEnvOverridesFromSnapshot(params: {
snapshot?: SkillSnapshot;
config?: ClawdisConfig;
}) {
const { snapshot, config } = params;
if (!snapshot) return () => {};
const updates: Array<{ key: string; prev: string | undefined }> = [];
for (const skill of snapshot.skills) {
const skillConfig = resolveSkillConfig(config, skill.name);
if (!skillConfig) continue;
if (skillConfig.env) {
for (const [envKey, envValue] of Object.entries(skillConfig.env)) {
if (!envValue || process.env[envKey]) continue;
updates.push({ key: envKey, prev: process.env[envKey] });
process.env[envKey] = envValue;
}
}
if (skill.primaryEnv && skillConfig.apiKey && !process.env[skill.primaryEnv]) {
updates.push({ key: skill.primaryEnv, prev: process.env[skill.primaryEnv] });
process.env[skill.primaryEnv] = skillConfig.apiKey;
}
}
return () => {
for (const update of updates) {
if (update.prev === undefined) delete process.env[update.key];
else process.env[update.key] = update.prev;
}
};
}
function loadSkillEntries(
workspaceDir: string,
opts?: {
config?: ClawdisConfig;
managedSkillsDir?: string;
},
): SkillEntry[] {
const managedSkillsDir =
opts?.managedSkillsDir ?? path.join(CONFIG_DIR, "skills");
const workspaceSkillsDir = path.join(workspaceDir, "skills");
const managedSkills = loadSkillsFromDir({
dir: managedSkillsDir,
source: "clawdis-managed",
}).skills;
const workspaceSkills = loadSkillsFromDir({
dir: workspaceSkillsDir,
source: "clawdis-workspace",
}).skills;
const merged = new Map<string, Skill>();
for (const skill of managedSkills) merged.set(skill.name, skill);
for (const skill of workspaceSkills) merged.set(skill.name, skill);
const skillEntries: SkillEntry[] = Array.from(merged.values()).map((skill) => {
let frontmatter: SkillFrontmatter = {};
try {
const raw = fs.readFileSync(skill.filePath, "utf-8");
frontmatter = parseFrontmatter(raw);
} catch {
// ignore malformed skills
}
return { skill, frontmatter, clawdis: resolveClawdisMetadata(frontmatter) };
});
return skillEntries;
}
export function buildWorkspaceSkillSnapshot(
workspaceDir: string,
opts?: {
config?: ClawdisConfig;
managedSkillsDir?: string;
entries?: SkillEntry[];
},
): SkillSnapshot {
const skillEntries = opts?.entries ?? loadSkillEntries(workspaceDir, opts);
const eligible = filterSkillEntries(skillEntries, opts?.config);
return {
prompt: formatSkillsForPrompt(eligible.map((entry) => entry.skill)),
skills: eligible.map((entry) => ({
name: entry.skill.name,
primaryEnv: entry.clawdis?.primaryEnv,
})),
};
}
export function buildWorkspaceSkillsPrompt(
workspaceDir: string,
opts?: {
config?: ClawdisConfig;
managedSkillsDir?: string;
entries?: SkillEntry[];
},
): string {
const skillEntries = opts?.entries ?? loadSkillEntries(workspaceDir, opts);
const eligible = filterSkillEntries(skillEntries, opts?.config);
return formatSkillsForPrompt(eligible.map((entry) => entry.skill));
}
export function loadWorkspaceSkillEntries(
workspaceDir: string,
opts?: {
config?: ClawdisConfig;
managedSkillsDir?: string;
},
): SkillEntry[] {
return loadSkillEntries(workspaceDir, opts);
}
export function filterWorkspaceSkillEntries(
entries: SkillEntry[],
config?: ClawdisConfig,
): SkillEntry[] {
return filterSkillEntries(entries, config);
}