feat: add ui.seamColor accent

This commit is contained in:
Peter Steinberger
2025-12-30 04:14:36 +01:00
parent e3d8d5f300
commit d2ac672f47
14 changed files with 229 additions and 37 deletions

View File

@@ -147,7 +147,9 @@ private struct CanvasContent: View {
// Talk mode lives on a side bubble so it doesn't get buried in settings.
OverlayButton(
systemImage: self.appModel.talkMode.isEnabled ? "waveform.circle.fill" : "waveform.circle",
brighten: self.brightenButtons)
brighten: self.brightenButtons,
tint: self.appModel.seamColor,
isActive: self.appModel.talkMode.isEnabled)
{
let next = !self.appModel.talkMode.isEnabled
self.talkEnabled = next
@@ -251,13 +253,15 @@ private struct CanvasContent: View {
private struct OverlayButton: View {
let systemImage: String
let brighten: Bool
var tint: Color? = nil
var isActive: Bool = false
let action: () -> Void
var body: some View {
Button(action: self.action) {
Image(systemName: self.systemImage)
.font(.system(size: 16, weight: .semibold))
.foregroundStyle(.primary)
.foregroundStyle(self.isActive ? (self.tint ?? .primary) : .primary)
.padding(10)
.background {
RoundedRectangle(cornerRadius: 12, style: .continuous)
@@ -275,9 +279,26 @@ private struct OverlayButton: View {
endPoint: .bottomTrailing))
.blendMode(.overlay)
}
.overlay {
if let tint {
RoundedRectangle(cornerRadius: 12, style: .continuous)
.fill(
LinearGradient(
colors: [
tint.opacity(self.isActive ? 0.22 : 0.14),
tint.opacity(self.isActive ? 0.10 : 0.06),
.clear,
],
startPoint: .topLeading,
endPoint: .bottomTrailing))
.blendMode(.overlay)
}
}
.overlay {
RoundedRectangle(cornerRadius: 12, style: .continuous)
.strokeBorder(.white.opacity(self.brighten ? 0.24 : 0.18), lineWidth: 0.5)
.strokeBorder(
(self.tint ?? .white).opacity(self.isActive ? 0.34 : (self.brighten ? 0.24 : 0.18)),
lineWidth: self.isActive ? 0.7 : 0.5)
}
.shadow(color: .black.opacity(0.35), radius: 12, y: 6)
}