feat: add ui.seamColor accent
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@@ -2,40 +2,66 @@ import SwiftUI
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struct TalkOverlayView: View {
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var controller: TalkOverlayController
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@State private var hovering = false
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@State private var appState = AppStateStore.shared
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@State private var hoveringWindow = false
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var body: some View {
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ZStack(alignment: .topLeading) {
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TalkOrbView(phase: self.controller.model.phase, level: self.controller.model.level)
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ZStack {
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TalkOrbView(
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phase: self.controller.model.phase,
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level: self.controller.model.level,
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accent: self.seamColor)
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.frame(width: 96, height: 96)
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.contentShape(Rectangle())
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.contentShape(Circle())
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.onTapGesture {
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TalkModeController.shared.stopSpeaking(reason: .userTap)
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}
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.padding(26)
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Button {
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TalkModeController.shared.exitTalkMode()
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} label: {
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Image(systemName: "xmark")
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.font(.system(size: 10, weight: .bold))
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.foregroundStyle(Color.white.opacity(self.hovering ? 0.95 : 0.7))
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.frame(width: 18, height: 18)
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.background(Color.black.opacity(self.hovering ? 0.45 : 0.3))
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.clipShape(Circle())
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}
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.buttonStyle(.plain)
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.contentShape(Circle())
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.padding(4)
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.onHover { self.hovering = $0 }
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.overlay(alignment: .topLeading) {
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Button {
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TalkModeController.shared.exitTalkMode()
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} label: {
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Image(systemName: "xmark")
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.font(.system(size: 10, weight: .bold))
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.foregroundStyle(Color.white.opacity(0.95))
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.frame(width: 18, height: 18)
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.background(Color.black.opacity(0.4))
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.clipShape(Circle())
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}
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.buttonStyle(.plain)
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.contentShape(Circle())
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.offset(x: -10, y: -10)
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.opacity(self.hoveringWindow ? 1 : 0)
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.animation(.easeOut(duration: 0.12), value: self.hoveringWindow)
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.allowsHitTesting(self.hoveringWindow)
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}
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}
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.frame(width: 160, height: 160, alignment: .center)
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.frame(width: TalkOverlayController.overlaySize, height: TalkOverlayController.overlaySize, alignment: .center)
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.contentShape(Rectangle())
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.onHover { self.hoveringWindow = $0 }
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}
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private static let defaultSeamColor = Color(red: 0.62, green: 0.88, blue: 1.0)
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private var seamColor: Color {
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Self.color(fromHex: self.appState.seamColorHex) ?? Self.defaultSeamColor
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}
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private static func color(fromHex raw: String?) -> Color? {
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let trimmed = (raw ?? "").trimmingCharacters(in: .whitespacesAndNewlines)
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guard !trimmed.isEmpty else { return nil }
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let hex = trimmed.hasPrefix("#") ? String(trimmed.dropFirst()) : trimmed
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guard hex.count == 6, let value = Int(hex, radix: 16) else { return nil }
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let r = Double((value >> 16) & 0xFF) / 255.0
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let g = Double((value >> 8) & 0xFF) / 255.0
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let b = Double(value & 0xFF) / 255.0
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return Color(red: r, green: g, blue: b)
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}
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}
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private struct TalkOrbView: View {
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let phase: TalkModePhase
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let level: Double
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let accent: Color
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var body: some View {
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TimelineView(.animation) { context in
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@@ -50,7 +76,7 @@ private struct TalkOrbView: View {
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.shadow(color: Color.black.opacity(0.22), radius: 10, x: 0, y: 5)
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.scaleEffect(pulse * listenScale)
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TalkWaveRings(phase: phase, level: level, time: t)
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TalkWaveRings(phase: phase, level: level, time: t, accent: self.accent)
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if phase == .thinking {
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TalkOrbitArcs(time: t)
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@@ -61,7 +87,7 @@ private struct TalkOrbView: View {
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private var orbGradient: RadialGradient {
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RadialGradient(
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colors: [Color.white, Color(red: 0.62, green: 0.88, blue: 1.0)],
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colors: [Color.white, self.accent],
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center: .topLeading,
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startRadius: 4,
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endRadius: 52)
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@@ -72,7 +98,7 @@ private struct TalkWaveRings: View {
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let phase: TalkModePhase
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let level: Double
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let time: TimeInterval
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private let ringColor = Color(red: 0.82, green: 0.94, blue: 1.0)
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let accent: Color
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var body: some View {
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ZStack {
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@@ -83,7 +109,7 @@ private struct TalkWaveRings: View {
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let scale = 0.75 + progress * amplitude + (phase == .listening ? level * 0.15 : 0)
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let alpha = phase == .speaking ? 0.72 : phase == .listening ? 0.58 + level * 0.28 : 0.4
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Circle()
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.stroke(self.ringColor.opacity(alpha - progress * 0.3), lineWidth: 1.6)
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.stroke(self.accent.opacity(alpha - progress * 0.3), lineWidth: 1.6)
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.scaleEffect(scale)
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.opacity(alpha - progress * 0.6)
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}
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