docs: reorganize documentation structure
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docs/platforms/mac/webchat.md
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docs/platforms/mac/webchat.md
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summary: "How the mac app embeds the gateway WebChat and how to debug it"
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read_when:
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- Debugging mac WebChat view or loopback port
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---
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# Web Chat (macOS app)
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The macOS menu bar app shows the WebChat UI as a native SwiftUI view and reuses the **primary Clawd session** (`main`, or `global` when scope is global).
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- **Local mode**: connects directly to the local Gateway WebSocket.
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- **Remote mode**: forwards the Gateway WebSocket control port over SSH and uses that as the data plane.
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## Launch & debugging
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- Manual: Lobster menu → “Open Chat”.
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- Auto-open for testing: run `dist/Clawdbot.app/Contents/MacOS/Clawdbot --webchat` (or pass `--webchat` to the binary launched by launchd). The window opens on startup.
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- Logs: see [`./scripts/clawlog.sh`](https://github.com/clawdbot/clawdbot/blob/main/scripts/clawlog.sh) (subsystem `com.clawdbot`, category `WebChatSwiftUI`).
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## How it’s wired
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- Implementation: [`apps/macos/Sources/Clawdbot/WebChatSwiftUI.swift`](https://github.com/clawdbot/clawdbot/blob/main/apps/macos/Sources/Clawdbot/WebChatSwiftUI.swift) hosts `ClawdbotChatUI` and speaks to the Gateway over `GatewayConnection`.
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- Data plane: Gateway WebSocket methods `chat.history`, `chat.send`, `chat.abort`; events `chat`, `agent`, `presence`, `tick`, `health`.
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- Session: usually primary (`main`); multiple transports (WhatsApp/Telegram/Discord/Desktop) share the same key. The onboarding flow uses a dedicated `onboarding` session to keep first-run setup separate.
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## Security / surface area
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- Remote mode forwards only the Gateway WebSocket control port over SSH.
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## Known limitations
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- The UI is optimized for the primary session and typical “chat” usage (not a full browser-based sandbox surface).
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