refactor(macos): inject main-actor services into node runtime

This commit is contained in:
Peter Steinberger
2026-01-07 20:20:52 +00:00
parent 5a09926126
commit eb5f0b73a9
5 changed files with 162 additions and 90 deletions

View File

@@ -0,0 +1,60 @@
import ClawdbotKit
import CoreLocation
import Foundation
@MainActor
protocol MacNodeRuntimeMainActorServices: Sendable {
func recordScreen(
screenIndex: Int?,
durationMs: Int?,
fps: Double?,
includeAudio: Bool?,
outPath: String?) async throws -> (path: String, hasAudio: Bool)
func locationAuthorizationStatus() -> CLAuthorizationStatus
func locationAccuracyAuthorization() -> CLAccuracyAuthorization
func currentLocation(
desiredAccuracy: ClawdbotLocationAccuracy,
maxAgeMs: Int?,
timeoutMs: Int?) async throws -> CLLocation
}
@MainActor
final class LiveMacNodeRuntimeMainActorServices: MacNodeRuntimeMainActorServices, @unchecked Sendable {
private let screenRecorder = ScreenRecordService()
private let locationService = MacNodeLocationService()
func recordScreen(
screenIndex: Int?,
durationMs: Int?,
fps: Double?,
includeAudio: Bool?,
outPath: String?) async throws -> (path: String, hasAudio: Bool)
{
try await self.screenRecorder.record(
screenIndex: screenIndex,
durationMs: durationMs,
fps: fps,
includeAudio: includeAudio,
outPath: outPath)
}
func locationAuthorizationStatus() -> CLAuthorizationStatus {
self.locationService.authorizationStatus()
}
func locationAccuracyAuthorization() -> CLAccuracyAuthorization {
self.locationService.accuracyAuthorization()
}
func currentLocation(
desiredAccuracy: ClawdbotLocationAccuracy,
maxAgeMs: Int?,
timeoutMs: Int?) async throws -> CLLocation
{
try await self.locationService.currentLocation(
desiredAccuracy: desiredAccuracy,
maxAgeMs: maxAgeMs,
timeoutMs: timeoutMs)
}
}