fix: restore talk orb hit testing

This commit is contained in:
Peter Steinberger
2025-12-30 20:25:52 +01:00
parent 01b8a71ee6
commit ed76cd7574
2 changed files with 9 additions and 14 deletions

View File

@@ -126,7 +126,10 @@ final class TalkOverlayController {
}
private func targetFrame() -> NSRect {
guard let screen = NSScreen.main else { return .zero }
let screen = self.window?.screen
?? NSScreen.main
?? NSScreen.screens.first
guard let screen else { return .zero }
let size = NSSize(width: Self.overlaySize, height: Self.overlaySize)
let visible = screen.visibleFrame
let origin = CGPoint(
@@ -140,15 +143,4 @@ private final class TalkOverlayHostingView: NSHostingView<TalkOverlayView> {
override func acceptsFirstMouse(for event: NSEvent?) -> Bool {
true
}
override func hitTest(_ point: NSPoint) -> NSView? {
let center = CGPoint(
x: self.bounds.maxX - TalkOverlayController.orbPadding - (TalkOverlayController.orbSize / 2),
y: self.bounds.maxY - TalkOverlayController.orbPadding - (TalkOverlayController.orbSize / 2))
let radius = (TalkOverlayController.orbSize / 2) + TalkOverlayController.orbHitSlop
let dx = point.x - center.x
let dy = point.y - center.y
guard dx * dx + dy * dy <= radius * radius else { return nil }
return super.hitTest(point)
}
}