fix: run cli scripts via node build runner
This commit is contained in:
3
scripts/repro/tsx-name-repro.ts
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3
scripts/repro/tsx-name-repro.ts
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@@ -0,0 +1,3 @@
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import "../../src/logging/subsystem.js";
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console.log("tsx-name-repro: loaded logging/subsystem");
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38
scripts/run-node.mjs
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38
scripts/run-node.mjs
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@@ -0,0 +1,38 @@
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#!/usr/bin/env node
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import { spawn } from "node:child_process";
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import process from "node:process";
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const args = process.argv.slice(2);
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const env = { ...process.env };
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const cwd = process.cwd();
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const build = spawn("pnpm", ["exec", "tsc", "-p", "tsconfig.json"], {
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cwd,
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env,
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stdio: "inherit",
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});
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build.on("exit", (code, signal) => {
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if (signal) {
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process.exit(1);
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return;
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}
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if (code !== 0 && code !== null) {
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process.exit(code);
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return;
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}
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const nodeProcess = spawn(process.execPath, ["dist/entry.js", ...args], {
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cwd,
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env,
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stdio: "inherit",
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});
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nodeProcess.on("exit", (exitCode, exitSignal) => {
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if (exitSignal) {
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process.exit(1);
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return;
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}
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process.exit(exitCode ?? 1);
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});
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});
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52
scripts/watch-node.mjs
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52
scripts/watch-node.mjs
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@@ -0,0 +1,52 @@
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#!/usr/bin/env node
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import { spawn, spawnSync } from "node:child_process";
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import process from "node:process";
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const args = process.argv.slice(2);
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const env = { ...process.env };
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const cwd = process.cwd();
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const initialBuild = spawnSync("pnpm", ["exec", "tsc", "-p", "tsconfig.json"], {
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cwd,
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env,
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stdio: "inherit",
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});
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if (initialBuild.status !== 0) {
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process.exit(initialBuild.status ?? 1);
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}
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const tsc = spawn("pnpm", ["exec", "tsc", "--watch", "--preserveWatchOutput"], {
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cwd,
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env,
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stdio: "inherit",
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});
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const nodeProcess = spawn(process.execPath, ["--watch", "dist/entry.js", ...args], {
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cwd,
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env,
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stdio: "inherit",
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});
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let exiting = false;
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function cleanup(code = 0) {
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if (exiting) return;
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exiting = true;
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nodeProcess.kill("SIGTERM");
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tsc.kill("SIGTERM");
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process.exit(code);
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}
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process.on("SIGINT", () => cleanup(130));
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process.on("SIGTERM", () => cleanup(143));
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tsc.on("exit", (code) => {
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if (exiting) return;
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cleanup(code ?? 1);
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});
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nodeProcess.on("exit", (code, signal) => {
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if (signal || exiting) return;
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cleanup(code ?? 1);
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});
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