- Add shared hasRepliedRef state between auto-reply and tool paths
- Extract buildSlackThreadingContext helper in agent-runner.ts
- Extract resolveThreadTsFromContext helper in slack-actions.ts
- Update docs with clear replyToMode table (off/first/all)
- Add tests for first mode behavior across multiple messages
## Problem
When messages arrived while the agent was busy processing a previous message,
the same message could be enqueued multiple times into the followup queue.
This happened because Discord's event system can emit the same message multiple
times (e.g., during reconnects or due to slow listener processing), and the
followup queue had no deduplication logic.
This caused the bot to respond to the same user message 2-4+ times.
## Solution
Add simple exact-match deduplication in `enqueueFollowupRun()`: if a prompt
is already in the queue, skip adding it again. Extracted into a small
`isPromptAlreadyQueued()` helper for clarity.
## Testing
- Added test cases for deduplication (same prompt rejected, different accepted)
- Manually verified on Discord: single response per message even when multiple
events fire during slow agent processing
- Add `label` field to session entries and expose it in `sessions.list`
- Display label column in the web UI sessions table
- Support `label` parameter in `sessions_send` for lookup by label instead of sessionKey
- `sessions.patch`: Accept and store `label` field
- `sessions.list`: Return `label` in session entries
- `sessions_spawn`: Pass label through to registry and announce flow
- `sessions_send`: Accept optional `label` param, lookup session by label if sessionKey not provided
- `agent` method: Accept `label` and `spawnedBy` params (stored in session entry)
- Add `label` column to sessions table in web UI
- Changed session store writes to merge with existing entry (`{ ...existing, ...new }`)
to preserve fields like `label` that might be set separately
We attempted to implement label persistence "properly" by passing the label
through the `agent` call and storing it during session initialization. However,
the auto-reply flow has multiple write points that overwrite the session entry,
and making all of them merge-aware proved unreliable.
The working solution patches the label in the `finally` block of
`runSubagentAnnounceFlow`, after all other session writes complete.
This is a workaround but robust - the patch happens at the very end,
just before potential cleanup.
A future refactor could make session writes consistently merge-based,
which would allow the cleaner approach of setting label at spawn time.
```typescript
// Spawn with label
sessions_spawn({ task: "...", label: "my-worker" })
// Later, find by label
sessions_send({ label: "my-worker", message: "continue..." })
// Or use sessions_list to see labels
sessions_list() // includes label field in response
```
- Integrate dispatchReplyFromConfig() for full agent routing
- Add msteams to TextChunkProvider and OriginatingChannelType
- Add msteams case to route-reply (proactive not yet supported)
- Strip @mention HTML tags from Teams messages
- Fix session key to exclude messageid suffix
- Add typing indicator support
- Add proper logging for debugging