import SwiftUI struct TalkOverlayView: View { var controller: TalkOverlayController @State private var appState = AppStateStore.shared @State private var hoveringWindow = false var body: some View { ZStack(alignment: .topTrailing) { TalkOrbView( phase: self.controller.model.phase, level: self.controller.model.level, accent: self.seamColor) .frame(width: 96, height: 96) .padding(.top, 6 + TalkOverlayController.windowInset) .padding(.trailing, 6 + TalkOverlayController.windowInset) .contentShape(Circle()) .onTapGesture { TalkModeController.shared.stopSpeaking(reason: .userTap) } .overlay(alignment: .topLeading) { Button { TalkModeController.shared.exitTalkMode() } label: { Image(systemName: "xmark") .font(.system(size: 10, weight: .bold)) .foregroundStyle(Color.white.opacity(0.95)) .frame(width: 18, height: 18) .background(Color.black.opacity(0.4)) .clipShape(Circle()) } .buttonStyle(.plain) .contentShape(Circle()) .offset(x: -5, y: -5) .opacity(self.hoveringWindow ? 1 : 0) .animation(.easeOut(duration: 0.12), value: self.hoveringWindow) .allowsHitTesting(self.hoveringWindow) } } .frame(width: TalkOverlayController.overlaySize, height: TalkOverlayController.overlaySize, alignment: .center) .contentShape(Rectangle()) .onHover { self.hoveringWindow = $0 } } private static let defaultSeamColor = Color(red: 127 / 255.0, green: 184 / 255.0, blue: 212 / 255.0) private var seamColor: Color { Self.color(fromHex: self.appState.seamColorHex) ?? Self.defaultSeamColor } private static func color(fromHex raw: String?) -> Color? { let trimmed = (raw ?? "").trimmingCharacters(in: .whitespacesAndNewlines) guard !trimmed.isEmpty else { return nil } let hex = trimmed.hasPrefix("#") ? String(trimmed.dropFirst()) : trimmed guard hex.count == 6, let value = Int(hex, radix: 16) else { return nil } let r = Double((value >> 16) & 0xFF) / 255.0 let g = Double((value >> 8) & 0xFF) / 255.0 let b = Double(value & 0xFF) / 255.0 return Color(red: r, green: g, blue: b) } } private struct TalkOrbView: View { let phase: TalkModePhase let level: Double let accent: Color var body: some View { TimelineView(.animation) { context in let t = context.date.timeIntervalSinceReferenceDate let listenScale = phase == .listening ? (1 + CGFloat(self.level) * 0.12) : 1 let pulse = phase == .speaking ? (1 + 0.06 * sin(t * 6)) : 1 ZStack { Circle() .fill(self.orbGradient) .overlay(Circle().stroke(Color.white.opacity(0.45), lineWidth: 1)) .shadow(color: Color.black.opacity(0.22), radius: 10, x: 0, y: 5) .scaleEffect(pulse * listenScale) TalkWaveRings(phase: phase, level: level, time: t, accent: self.accent) if phase == .thinking { TalkOrbitArcs(time: t) } } } } private var orbGradient: RadialGradient { RadialGradient( colors: [Color.white, self.accent], center: .topLeading, startRadius: 4, endRadius: 52) } } private struct TalkWaveRings: View { let phase: TalkModePhase let level: Double let time: TimeInterval let accent: Color var body: some View { ZStack { ForEach(0..<3, id: \.self) { idx in let speed = phase == .speaking ? 1.4 : phase == .listening ? 0.9 : 0.6 let progress = (time * speed + Double(idx) * 0.28).truncatingRemainder(dividingBy: 1) let amplitude = phase == .speaking ? 0.95 : phase == .listening ? 0.5 + level * 0.7 : 0.35 let scale = 0.75 + progress * amplitude + (phase == .listening ? level * 0.15 : 0) let alpha = phase == .speaking ? 0.72 : phase == .listening ? 0.58 + level * 0.28 : 0.4 Circle() .stroke(self.accent.opacity(alpha - progress * 0.3), lineWidth: 1.6) .scaleEffect(scale) .opacity(alpha - progress * 0.6) } } } } private struct TalkOrbitArcs: View { let time: TimeInterval var body: some View { ZStack { Circle() .trim(from: 0.08, to: 0.26) .stroke(Color.white.opacity(0.88), style: StrokeStyle(lineWidth: 1.6, lineCap: .round)) .rotationEffect(.degrees(time * 42)) Circle() .trim(from: 0.62, to: 0.86) .stroke(Color.white.opacity(0.7), style: StrokeStyle(lineWidth: 1.4, lineCap: .round)) .rotationEffect(.degrees(-time * 35)) } .scaleEffect(1.08) } }