import Foundation public enum ClawdbotNodeErrorCode: String, Codable, Sendable { case notPaired = "NOT_PAIRED" case unauthorized = "UNAUTHORIZED" case backgroundUnavailable = "NODE_BACKGROUND_UNAVAILABLE" case invalidRequest = "INVALID_REQUEST" case unavailable = "UNAVAILABLE" } public struct ClawdbotNodeError: Error, Codable, Sendable, Equatable { public var code: ClawdbotNodeErrorCode public var message: String public var retryable: Bool? public var retryAfterMs: Int? public init( code: ClawdbotNodeErrorCode, message: String, retryable: Bool? = nil, retryAfterMs: Int? = nil) { self.code = code self.message = message self.retryable = retryable self.retryAfterMs = retryAfterMs } }