#!/usr/bin/env bash set -euo pipefail # Render the macOS .icon bundle to a padded .icns like Trimmy's pipeline. # Defaults target the Clawdis assets so you can just run the script from repo root. ROOT_DIR="$(cd "$(dirname "$0")/.." && pwd)" ICON_FILE=${1:-"$ROOT_DIR/apps/macos/Icon.icon"} BASENAME=${2:-Clawdis} OUT_ROOT=${3:-"$ROOT_DIR/apps/macos/build/icon"} XCODE_APP=${XCODE_APP:-/Applications/Xcode.app} # Where the final .icns should live; override DEST_ICNS to change. DEST_ICNS=${DEST_ICNS:-"$ROOT_DIR/apps/macos/Sources/Clawdis/Resources/Clawdis.icns"} ICTOOL="$XCODE_APP/Contents/Applications/Icon Composer.app/Contents/Executables/ictool" if [[ ! -x "$ICTOOL" ]]; then ICTOOL="$XCODE_APP/Contents/Applications/Icon Composer.app/Contents/Executables/icontool" fi if [[ ! -x "$ICTOOL" ]]; then echo "ictool/icontool not found. Set XCODE_APP if Xcode is elsewhere." >&2 exit 1 fi ICONSET_DIR="$OUT_ROOT/${BASENAME}.iconset" TMP_DIR="$OUT_ROOT/tmp" mkdir -p "$ICONSET_DIR" "$TMP_DIR" MASTER_ART="$TMP_DIR/icon_art_824.png" MASTER_1024="$TMP_DIR/icon_1024.png" # Render inner art (no margin) with macOS Default appearance "$ICTOOL" "$ICON_FILE" \ --export-preview macOS Default 824 824 1 -45 "$MASTER_ART" # Pad to 1024x1024 with transparent border sips --padToHeightWidth 1024 1024 "$MASTER_ART" --out "$MASTER_1024" >/dev/null # Generate required sizes sizes=(16 32 64 128 256 512 1024) for sz in "${sizes[@]}"; do out="$ICONSET_DIR/icon_${sz}x${sz}.png" sips -z "$sz" "$sz" "$MASTER_1024" --out "$out" >/dev/null if [[ "$sz" -ne 1024 ]]; then dbl=$((sz*2)) out2="$ICONSET_DIR/icon_${sz}x${sz}@2x.png" sips -z "$dbl" "$dbl" "$MASTER_1024" --out "$out2" >/dev/null fi done # 512x512@2x already covered by 1024; ensure it exists cp "$MASTER_1024" "$ICONSET_DIR/icon_512x512@2x.png" iconutil -c icns "$ICONSET_DIR" -o "$OUT_ROOT/${BASENAME}.icns" mkdir -p "$(dirname "$DEST_ICNS")" cp "$OUT_ROOT/${BASENAME}.icns" "$DEST_ICNS" echo "Icon.icns generated at $DEST_ICNS"