--- summary: "Menu bar status logic and what is surfaced to users" read_when: - Tweaking mac menu UI or status logic --- # Menu Bar Status Logic ## What is shown - We surface the current agent work state in the menu bar icon and in the first status row of the menu. - Health status is hidden while work is active; it returns when all sessions are idle. - The “Nodes” block in the menu lists **devices** only (gateway bridge nodes via `node.list`), not client/presence entries. ## State model - Sessions: events arrive with `runId` (session key). The “main” session is the key `main`; if absent, we fall back to the most recently updated session. - Priority: main always wins. If main is active, its state is shown immediately. If main is idle, the most recently active non‑main session is shown. We do not flip‑flop mid‑activity; we only switch when the current session goes idle or main becomes active. - Activity kinds: - `job`: high‑level command execution (`state: started|streaming|done|error`). - `tool`: `phase: start|result` with `toolName` and `meta/args`. ## IconState enum (Swift) - `idle` - `workingMain(ActivityKind)` - `workingOther(ActivityKind)` - `overridden(ActivityKind)` (debug override) ### ActivityKind → glyph - `bash` → 💻 - `read` → 📄 - `write` → ✍️ - `edit` → 📝 - `attach` → 📎 - default → 🛠️ ### Visual mapping - `idle`: normal critter. - `workingMain`: badge with glyph, full tint, leg “working” animation. - `workingOther`: badge with glyph, muted tint, no scurry. - `overridden`: uses the chosen glyph/tint regardless of activity. ## Status row text (menu) - While work is active: ` · ` - Examples: `Main · bash: pnpm test`, `Other · read: apps/macos/Sources/Clawdis/AppState.swift`. - When idle: falls back to the health summary. ## Event ingestion - Source: control‑channel `agent` events (`ControlChannel.handleAgentEvent`). - Parsed fields: - `stream: "job"` with `data.state` for start/stop. - `stream: "tool"` with `data.phase`, `name`, optional `meta`/`args`. - Labels: - `bash`: first line of `args.command`. - `read`/`write`: shortened path. - `edit`: path plus inferred change kind from `meta`/diff counts. - fallback: tool name. ## Debug override - Settings ▸ Debug ▸ “Icon override” picker: - `System (auto)` (default) - `Working: main` (per tool kind) - `Working: other` (per tool kind) - `Idle` - Stored via `@AppStorage("iconOverride")`; mapped to `IconState.overridden`. ## Testing checklist - Trigger main session job: verify icon switches immediately and status row shows main label. - Trigger non‑main session job while main idle: icon/status shows non‑main; stays stable until it finishes. - Start main while other active: icon flips to main instantly. - Rapid tool bursts: ensure badge does not flicker (TTL grace on tool results). - Health row reappears once all sessions idle.