#!/usr/bin/env bash # Reset Clawdis like Trimmy: kill running instances, rebuild, repackage, relaunch, verify. set -euo pipefail ROOT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)" APP_BUNDLE="${CLAWDIS_APP_BUNDLE:-}" APP_PROCESS_PATTERN="Clawdis.app/Contents/MacOS/Clawdis" DEBUG_PROCESS_PATTERN="${ROOT_DIR}/apps/macos/.build/debug/Clawdis" LOCAL_PROCESS_PATTERN="${ROOT_DIR}/apps/macos/.build-local/debug/Clawdis" RELEASE_PROCESS_PATTERN="${ROOT_DIR}/apps/macos/.build/release/Clawdis" LAUNCH_AGENT="${HOME}/Library/LaunchAgents/com.steipete.clawdis.plist" LOCK_KEY="$(printf '%s' "${ROOT_DIR}" | shasum -a 256 | cut -c1-8)" LOCK_DIR="${TMPDIR:-/tmp}/clawdis-restart-${LOCK_KEY}" LOCK_PID_FILE="${LOCK_DIR}/pid" WAIT_FOR_LOCK=0 LOG_PATH="${CLAWDIS_RESTART_LOG:-/tmp/clawdis-restart.log}" log() { printf '%s\n' "$*"; } fail() { printf 'ERROR: %s\n' "$*" >&2; exit 1; } # Ensure local node binaries (rolldown, tsc, pnpm) are discoverable for the steps below. export PATH="${ROOT_DIR}/node_modules/.bin:${PATH}" run_step() { local label="$1"; shift log "==> ${label}" if ! "$@"; then fail "${label} failed" fi } cleanup() { if [[ -d "${LOCK_DIR}" ]]; then rm -rf "${LOCK_DIR}" fi } acquire_lock() { while true; do if mkdir "${LOCK_DIR}" 2>/dev/null; then echo "$$" > "${LOCK_PID_FILE}" return 0 fi local existing_pid="" if [[ -f "${LOCK_PID_FILE}" ]]; then existing_pid="$(cat "${LOCK_PID_FILE}" 2>/dev/null || true)" fi if [[ -n "${existing_pid}" ]] && kill -0 "${existing_pid}" 2>/dev/null; then if [[ "${WAIT_FOR_LOCK}" == "1" ]]; then log "==> Another restart is running (pid ${existing_pid}); waiting..." while kill -0 "${existing_pid}" 2>/dev/null; do sleep 1 done continue fi log "==> Another restart is running (pid ${existing_pid}); re-run with --wait." exit 0 fi rm -rf "${LOCK_DIR}" done } trap cleanup EXIT INT TERM for arg in "$@"; do case "${arg}" in --wait|-w) WAIT_FOR_LOCK=1 ;; --help|-h) log "Usage: $(basename "$0") [--wait]" exit 0 ;; *) ;; esac done mkdir -p "$(dirname "$LOG_PATH")" rm -f "$LOG_PATH" exec > >(tee "$LOG_PATH") 2>&1 log "==> Log: ${LOG_PATH}" acquire_lock kill_all_clawdis() { for _ in {1..10}; do pkill -f "${APP_PROCESS_PATTERN}" 2>/dev/null || true pkill -f "${DEBUG_PROCESS_PATTERN}" 2>/dev/null || true pkill -f "${LOCAL_PROCESS_PATTERN}" 2>/dev/null || true pkill -f "${RELEASE_PROCESS_PATTERN}" 2>/dev/null || true pkill -x "Clawdis" 2>/dev/null || true if ! pgrep -f "${APP_PROCESS_PATTERN}" >/dev/null 2>&1 \ && ! pgrep -f "${DEBUG_PROCESS_PATTERN}" >/dev/null 2>&1 \ && ! pgrep -f "${LOCAL_PROCESS_PATTERN}" >/dev/null 2>&1 \ && ! pgrep -f "${RELEASE_PROCESS_PATTERN}" >/dev/null 2>&1 \ && ! pgrep -x "Clawdis" >/dev/null 2>&1; then return 0 fi sleep 0.3 done } stop_launch_agent() { launchctl bootout gui/"$UID"/com.steipete.clawdis 2>/dev/null || true } # 1) Kill all running instances first. log "==> Killing existing Clawdis instances" kill_all_clawdis stop_launch_agent # Bundle Gateway-hosted Canvas A2UI assets. run_step "bundle canvas a2ui" bash -lc "cd '${ROOT_DIR}' && pnpm canvas:a2ui:bundle" # 2) Rebuild into the same path the packager consumes (.build). run_step "clean build cache" bash -lc "cd '${ROOT_DIR}/apps/macos' && rm -rf .build .build-swift .swiftpm 2>/dev/null || true" run_step "swift build" bash -lc "cd '${ROOT_DIR}/apps/macos' && swift build -q --product Clawdis" # 3) Package app (default to bundling the embedded gateway + CLI). run_step "package app" bash -lc "cd '${ROOT_DIR}' && SKIP_TSC=${SKIP_TSC:-1} SKIP_GATEWAY_PACKAGE=${SKIP_GATEWAY_PACKAGE:-0} '${ROOT_DIR}/scripts/package-mac-app.sh'" choose_app_bundle() { if [[ -n "${APP_BUNDLE}" && -d "${APP_BUNDLE}" ]]; then return 0 fi if [[ -d "/Applications/Clawdis.app" ]]; then APP_BUNDLE="/Applications/Clawdis.app" return 0 fi if [[ -d "${ROOT_DIR}/dist/Clawdis.app" ]]; then APP_BUNDLE="${ROOT_DIR}/dist/Clawdis.app" if [[ ! -d "${APP_BUNDLE}/Contents/Frameworks/Sparkle.framework" ]]; then fail "dist/Clawdis.app missing Sparkle after packaging" fi return 0 fi fail "App bundle not found. Set CLAWDIS_APP_BUNDLE to your installed Clawdis.app" } choose_app_bundle # 4) Launch the installed app in the foreground so the menu bar extra appears. # LaunchServices can inherit a huge environment from this shell (secrets, prompt vars, etc.). # That can cause launchd spawn failures and is undesirable for a GUI app anyway. run_step "launch app" env -i \ HOME="${HOME}" \ USER="${USER:-$(id -un)}" \ LOGNAME="${LOGNAME:-$(id -un)}" \ TMPDIR="${TMPDIR:-/tmp}" \ PATH="/usr/bin:/bin:/usr/sbin:/sbin" \ LANG="${LANG:-en_US.UTF-8}" \ /usr/bin/open "${APP_BUNDLE}" # 5) Verify the app is alive. sleep 1.5 if pgrep -f "${APP_PROCESS_PATTERN}" >/dev/null 2>&1; then log "OK: Clawdis is running." else fail "App exited immediately. Check ${LOG_PATH} or Console.app (User Reports)." fi