Files
clawdbot/apps/macos/Sources/Clawdbot/TalkOverlay.swift
2026-01-04 14:38:51 +00:00

147 lines
4.8 KiB
Swift

import AppKit
import Observation
import OSLog
import SwiftUI
@MainActor
@Observable
final class TalkOverlayController {
static let shared = TalkOverlayController()
static let overlaySize: CGFloat = 440
static let orbSize: CGFloat = 96
static let orbPadding: CGFloat = 12
static let orbHitSlop: CGFloat = 10
private let logger = Logger(subsystem: "com.clawdbot", category: "talk.overlay")
struct Model {
var isVisible: Bool = false
var phase: TalkModePhase = .idle
var isPaused: Bool = false
var level: Double = 0
}
var model = Model()
private var window: NSPanel?
private var hostingView: NSHostingView<TalkOverlayView>?
private let screenInset: CGFloat = 0
func present() {
self.ensureWindow()
self.hostingView?.rootView = TalkOverlayView(controller: self)
let target = self.targetFrame()
guard let window else { return }
if !self.model.isVisible {
self.model.isVisible = true
let start = target.offsetBy(dx: 0, dy: -6)
window.setFrame(start, display: true)
window.alphaValue = 0
window.orderFrontRegardless()
NSAnimationContext.runAnimationGroup { context in
context.duration = 0.18
context.timingFunction = CAMediaTimingFunction(name: .easeOut)
window.animator().setFrame(target, display: true)
window.animator().alphaValue = 1
}
} else {
window.setFrame(target, display: true)
window.orderFrontRegardless()
}
}
func dismiss() {
guard let window else {
self.model.isVisible = false
return
}
let target = window.frame.offsetBy(dx: 6, dy: 6)
NSAnimationContext.runAnimationGroup { context in
context.duration = 0.16
context.timingFunction = CAMediaTimingFunction(name: .easeOut)
window.animator().setFrame(target, display: true)
window.animator().alphaValue = 0
} completionHandler: {
Task { @MainActor in
window.orderOut(nil)
self.model.isVisible = false
}
}
}
func updatePhase(_ phase: TalkModePhase) {
guard self.model.phase != phase else { return }
self.logger.info("talk overlay phase=\(phase.rawValue, privacy: .public)")
self.model.phase = phase
}
func updatePaused(_ paused: Bool) {
guard self.model.isPaused != paused else { return }
self.logger.info("talk overlay paused=\(paused)")
self.model.isPaused = paused
}
func updateLevel(_ level: Double) {
guard self.model.isVisible else { return }
self.model.level = max(0, min(1, level))
}
func currentWindowOrigin() -> CGPoint? {
self.window?.frame.origin
}
func setWindowOrigin(_ origin: CGPoint) {
guard let window else { return }
window.setFrameOrigin(origin)
}
// MARK: - Private
private func ensureWindow() {
if self.window != nil { return }
let panel = NSPanel(
contentRect: NSRect(x: 0, y: 0, width: Self.overlaySize, height: Self.overlaySize),
styleMask: [.nonactivatingPanel, .borderless],
backing: .buffered,
defer: false)
panel.isOpaque = false
panel.backgroundColor = .clear
panel.hasShadow = false
panel.level = NSWindow.Level(rawValue: NSWindow.Level.popUpMenu.rawValue - 4)
panel.collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary, .transient]
panel.hidesOnDeactivate = false
panel.isMovable = false
panel.acceptsMouseMovedEvents = true
panel.isFloatingPanel = true
panel.becomesKeyOnlyIfNeeded = true
panel.titleVisibility = .hidden
panel.titlebarAppearsTransparent = true
let host = TalkOverlayHostingView(rootView: TalkOverlayView(controller: self))
host.translatesAutoresizingMaskIntoConstraints = false
panel.contentView = host
self.hostingView = host
self.window = panel
}
private func targetFrame() -> NSRect {
let screen = self.window?.screen
?? NSScreen.main
?? NSScreen.screens.first
guard let screen else { return .zero }
let size = NSSize(width: Self.overlaySize, height: Self.overlaySize)
let visible = screen.visibleFrame
let origin = CGPoint(
x: visible.maxX - size.width - self.screenInset,
y: visible.maxY - size.height - self.screenInset)
return NSRect(origin: origin, size: size)
}
}
private final class TalkOverlayHostingView: NSHostingView<TalkOverlayView> {
override func acceptsFirstMouse(for event: NSEvent?) -> Bool {
true
}
}