2.7 KiB
2.7 KiB
summary, read_when
| summary | read_when | |
|---|---|---|
| macOS IPC architecture for Clawdbot app, gateway node bridge, and PeekabooBridge |
|
Clawdbot macOS IPC architecture
Current model: a local Unix socket connects the node service to the macOS app for exec approvals + system.run. There is no clawdbot-mac CLI; agent actions still flow through the Gateway WebSocket and node.invoke. UI automation uses PeekabooBridge.
Goals
- Single GUI app instance that owns all TCC-facing work (notifications, screen recording, mic, speech, AppleScript).
- A small surface for automation: Gateway + node commands, plus PeekabooBridge for UI automation.
- Predictable permissions: always the same signed bundle ID, launched by launchd, so TCC grants stick.
How it works
Gateway + node bridge
- The app runs the Gateway (local mode) and connects to it as a node.
- Agent actions are performed via
node.invoke(e.g.system.run,system.notify,canvas.*).
Node service + app IPC
- A headless node service connects to the Gateway bridge.
system.runrequests are forwarded to the macOS app over a local Unix socket.- The app performs the exec in UI context, prompts if needed, and returns output.
Diagram (SCI):
Agent -> Gateway -> Bridge -> Node Service (TS)
| IPC (UDS + token + HMAC + TTL)
v
Mac App (UI + TCC + system.run)
PeekabooBridge (UI automation)
- UI automation uses a separate UNIX socket named
bridge.sockand the PeekabooBridge JSON protocol. - Host preference order (client-side): Peekaboo.app → Claude.app → Clawdbot.app → local execution.
- Security: bridge hosts require an allowed TeamID; DEBUG-only same-UID escape hatch is guarded by
PEEKABOO_ALLOW_UNSIGNED_SOCKET_CLIENTS=1(Peekaboo convention). - See: PeekabooBridge usage for details.
Operational flows
- Restart/rebuild:
SIGN_IDENTITY="Apple Development: <Developer Name> (<TEAMID>)" scripts/restart-mac.sh- Kills existing instances
- Swift build + package
- Writes/bootstraps/kickstarts the LaunchAgent
- Single instance: app exits early if another instance with the same bundle ID is running.
Hardening notes
- Prefer requiring a TeamID match for all privileged surfaces.
- PeekabooBridge:
PEEKABOO_ALLOW_UNSIGNED_SOCKET_CLIENTS=1(DEBUG-only) may allow same-UID callers for local development. - All communication remains local-only; no network sockets are exposed.
- TCC prompts originate only from the GUI app bundle; keep the signed bundle ID stable across rebuilds.
- IPC hardening: socket mode
0600, token, peer-UID checks, HMAC challenge/response, short TTL.