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clawdbot/docs/mac/icon.md
2025-12-07 16:15:40 +01:00

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Menu Bar Icon States

Author: steipete · Updated: 2025-12-06 · Scope: macOS app (apps/macos)

  • Idle: Normal icon animation (blink, occasional wiggle).
  • Paused: Status item uses appearsDisabled; no motion.
  • Voice trigger (big ears): Voice wake detector calls AppState.triggerVoiceEars()earBoostActive=true for ~5s. Ears scale up (1.9x), get circular ear holes for readability, then auto-reset. Only fired from the in-app voice pipeline.
  • Working (agent running): AppState.isWorking=true drives a “tail/leg scurry” micro-motion: faster leg wiggle and slight offset while work is in-flight. Currently toggled around WebChat agent runs; add the same toggle around other long tasks when you wire them.

Wiring points

  • Voice wake: see VoiceWakeTester.handleResult in AppMain.swift—on detection it calls triggerVoiceEars().
  • Agent activity: set AppStateStore.shared.setWorking(true/false) around work spans (already done in WebChat agent call). Keep spans short and reset in defer blocks to avoid stuck animations.

Shapes & sizes

  • Base icon drawn in CritterIconRenderer.makeIcon(blink:legWiggle:earWiggle:earScale:earHoles:).
  • Ear scale defaults to 1.0; voice boost sets earScale=1.9 and toggles earHoles=true without changing overall frame (18×16pt template image).
  • Scurry uses leg wiggle up to ~1.0 with a small horizontal jiggle; its additive to any existing idle wiggle.

Behavioral notes

  • No external CLI/XPC toggle for ears/working; keep it internal to the apps own signals to avoid accidental flapping.
  • Keep TTLs short (<10s) so the icon returns to baseline quickly if a job hangs.