Files
clawdbot/apps/macos/Sources/Clawdis/ContextUsageBar.swift
2025-12-13 00:13:33 +00:00

48 lines
1.6 KiB
Swift

import SwiftUI
struct ContextUsageBar: View {
let usedTokens: Int
let contextTokens: Int
var height: CGFloat = 6
private var clampedFractionUsed: Double {
guard self.contextTokens > 0 else { return 0 }
return min(1, max(0, Double(self.usedTokens) / Double(self.contextTokens)))
}
private var percentUsed: Int? {
guard self.contextTokens > 0, self.usedTokens > 0 else { return nil }
return min(100, Int(round(self.clampedFractionUsed * 100)))
}
private var tint: Color {
guard let pct = self.percentUsed else { return .secondary }
if pct >= 95 { return Color(nsColor: .systemRed) }
if pct >= 80 { return Color(nsColor: .systemOrange) }
if pct >= 60 { return Color(nsColor: .systemYellow) }
return Color(nsColor: .systemGreen)
}
var body: some View {
// Prefer the native progress indicator in menus; `GeometryReader` can get wonky
// inside `MenuBarExtra`-backed menus (often receiving zero width).
ZStack {
Capsule()
.fill(Color.secondary.opacity(0.25))
ProgressView(value: self.clampedFractionUsed, total: 1)
.progressViewStyle(.linear)
.tint(self.tint)
.clipShape(Capsule())
}
.frame(height: self.height)
.accessibilityLabel("Context usage")
.accessibilityValue(self.accessibilityValue)
}
private var accessibilityValue: String {
if self.contextTokens <= 0 { return "Unknown context window" }
let pct = Int(round(self.clampedFractionUsed * 100))
return "\(pct) percent used"
}
}