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clawdbot/scripts/restart-mac.sh
2026-01-04 14:38:51 +00:00

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#!/usr/bin/env bash
# Reset Clawdbot like Trimmy: kill running instances, rebuild, repackage, relaunch, verify.
set -euo pipefail
ROOT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
APP_BUNDLE="${CLAWDBOT_APP_BUNDLE:-}"
APP_PROCESS_PATTERN="Clawdbot.app/Contents/MacOS/Clawdbot"
DEBUG_PROCESS_PATTERN="${ROOT_DIR}/apps/macos/.build/debug/Clawdbot"
LOCAL_PROCESS_PATTERN="${ROOT_DIR}/apps/macos/.build-local/debug/Clawdbot"
RELEASE_PROCESS_PATTERN="${ROOT_DIR}/apps/macos/.build/release/Clawdbot"
LAUNCH_AGENT="${HOME}/Library/LaunchAgents/com.clawdbot.mac.plist"
LOCK_KEY="$(printf '%s' "${ROOT_DIR}" | shasum -a 256 | cut -c1-8)"
LOCK_DIR="${TMPDIR:-/tmp}/clawdbot-restart-${LOCK_KEY}"
LOCK_PID_FILE="${LOCK_DIR}/pid"
WAIT_FOR_LOCK=0
LOG_PATH="${CLAWDBOT_RESTART_LOG:-/tmp/clawdbot-restart.log}"
log() { printf '%s\n' "$*"; }
fail() { printf 'ERROR: %s\n' "$*" >&2; exit 1; }
# Ensure local node binaries (rolldown, tsc, pnpm) are discoverable for the steps below.
export PATH="${ROOT_DIR}/node_modules/.bin:${PATH}"
run_step() {
local label="$1"; shift
log "==> ${label}"
if ! "$@"; then
fail "${label} failed"
fi
}
cleanup() {
if [[ -d "${LOCK_DIR}" ]]; then
rm -rf "${LOCK_DIR}"
fi
}
acquire_lock() {
while true; do
if mkdir "${LOCK_DIR}" 2>/dev/null; then
echo "$$" > "${LOCK_PID_FILE}"
return 0
fi
local existing_pid=""
if [[ -f "${LOCK_PID_FILE}" ]]; then
existing_pid="$(cat "${LOCK_PID_FILE}" 2>/dev/null || true)"
fi
if [[ -n "${existing_pid}" ]] && kill -0 "${existing_pid}" 2>/dev/null; then
if [[ "${WAIT_FOR_LOCK}" == "1" ]]; then
log "==> Another restart is running (pid ${existing_pid}); waiting..."
while kill -0 "${existing_pid}" 2>/dev/null; do
sleep 1
done
continue
fi
log "==> Another restart is running (pid ${existing_pid}); re-run with --wait."
exit 0
fi
rm -rf "${LOCK_DIR}"
done
}
trap cleanup EXIT INT TERM
for arg in "$@"; do
case "${arg}" in
--wait|-w) WAIT_FOR_LOCK=1 ;;
--help|-h)
log "Usage: $(basename "$0") [--wait]"
exit 0
;;
*) ;;
esac
done
mkdir -p "$(dirname "$LOG_PATH")"
rm -f "$LOG_PATH"
exec > >(tee "$LOG_PATH") 2>&1
log "==> Log: ${LOG_PATH}"
acquire_lock
kill_all_clawdbot() {
for _ in {1..10}; do
pkill -f "${APP_PROCESS_PATTERN}" 2>/dev/null || true
pkill -f "${DEBUG_PROCESS_PATTERN}" 2>/dev/null || true
pkill -f "${LOCAL_PROCESS_PATTERN}" 2>/dev/null || true
pkill -f "${RELEASE_PROCESS_PATTERN}" 2>/dev/null || true
pkill -x "Clawdbot" 2>/dev/null || true
if ! pgrep -f "${APP_PROCESS_PATTERN}" >/dev/null 2>&1 \
&& ! pgrep -f "${DEBUG_PROCESS_PATTERN}" >/dev/null 2>&1 \
&& ! pgrep -f "${LOCAL_PROCESS_PATTERN}" >/dev/null 2>&1 \
&& ! pgrep -f "${RELEASE_PROCESS_PATTERN}" >/dev/null 2>&1 \
&& ! pgrep -x "Clawdbot" >/dev/null 2>&1; then
return 0
fi
sleep 0.3
done
}
stop_launch_agent() {
launchctl bootout gui/"$UID"/com.clawdbot.mac 2>/dev/null || true
}
# 1) Kill all running instances first.
log "==> Killing existing Clawdbot instances"
kill_all_clawdbot
stop_launch_agent
# Bundle Gateway-hosted Canvas A2UI assets.
run_step "bundle canvas a2ui" bash -lc "cd '${ROOT_DIR}' && pnpm canvas:a2ui:bundle"
# 2) Rebuild into the same path the packager consumes (.build).
run_step "clean build cache" bash -lc "cd '${ROOT_DIR}/apps/macos' && rm -rf .build .build-swift .swiftpm 2>/dev/null || true"
run_step "swift build" bash -lc "cd '${ROOT_DIR}/apps/macos' && swift build -q --product Clawdbot"
# 3) Package app (default to bundling the embedded gateway + CLI).
run_step "package app" bash -lc "cd '${ROOT_DIR}' && SKIP_TSC=${SKIP_TSC:-1} SKIP_GATEWAY_PACKAGE=${SKIP_GATEWAY_PACKAGE:-0} '${ROOT_DIR}/scripts/package-mac-app.sh'"
choose_app_bundle() {
if [[ -n "${APP_BUNDLE}" && -d "${APP_BUNDLE}" ]]; then
return 0
fi
if [[ -d "/Applications/Clawdbot.app" ]]; then
APP_BUNDLE="/Applications/Clawdbot.app"
return 0
fi
if [[ -d "${ROOT_DIR}/dist/Clawdbot.app" ]]; then
APP_BUNDLE="${ROOT_DIR}/dist/Clawdbot.app"
if [[ ! -d "${APP_BUNDLE}/Contents/Frameworks/Sparkle.framework" ]]; then
fail "dist/Clawdbot.app missing Sparkle after packaging"
fi
return 0
fi
fail "App bundle not found. Set CLAWDBOT_APP_BUNDLE to your installed Clawdbot.app"
}
choose_app_bundle
# 4) Launch the installed app in the foreground so the menu bar extra appears.
# LaunchServices can inherit a huge environment from this shell (secrets, prompt vars, etc.).
# That can cause launchd spawn failures and is undesirable for a GUI app anyway.
run_step "launch app" env -i \
HOME="${HOME}" \
USER="${USER:-$(id -un)}" \
LOGNAME="${LOGNAME:-$(id -un)}" \
TMPDIR="${TMPDIR:-/tmp}" \
PATH="/usr/bin:/bin:/usr/sbin:/sbin" \
LANG="${LANG:-en_US.UTF-8}" \
/usr/bin/open "${APP_BUNDLE}"
# 5) Verify the app is alive.
sleep 1.5
if pgrep -f "${APP_PROCESS_PATTERN}" >/dev/null 2>&1; then
log "OK: Clawdbot is running."
else
fail "App exited immediately. Check ${LOG_PATH} or Console.app (User Reports)."
fi